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Olaf Build Guide by Psycode

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Psycode

Spamaciaaaaaaaa [Olaf Top Guide]

Psycode Last updated on January 2, 2013
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Ability Sequence

1
14
15
17
18
Ability Key Q
4
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Sup bro

How's it going bro?
I feel like giving you a guide of my Olaf build ive been using for a while.
Olaf is a champ that can be played super tanky yet have very good damage output.
He has amazing steroid abilities that makes him Unique and very Fun to play with.


Guide Top

Runes

Reds : Greater Mark of Desolation
Yellows : Greater Seal of Resilience
Blues : 6 Greater Glyph of Shielding + 3 Greater Glyph of Celerity
Quints : Greater Quintessence of Desolation

Why those runes:

A) ArmP Red/Quints Are amazing on Olaf, Giving him good damage early and late.
B) Armor Bro, You need it, You take it.
C) 6 MR/Pl for more MR late, and 3 CDR/pl for that extra CDR you will need for 40% CDR


Guide Top

Masteries

9/21/0

Olaf already has good steroids, You can build him Tank and still be a huge threat.
Defensive tree gives Olaf alot of great things to give up imho and i prefer it to Offensive

I've tried 21/9/0 + 1/21/8 and i believe 9/21/0 is the best suited for him.


Guide Top

Items

Why the above items you may say?

Olaf CDR/Health/Damage is amazing if you ask me.
Why? Cause your skills at 40% CDR are crazy good.

Your W lasts 6 seconds, If you build 40% CDR it takes it from 12 seconds to 7 seconds
Your Q will be much faster at 6 secs (That's not that important but nice also)
Your E will be about 3-4 seconds at this point throwing that true damage out faster.
Your R will be at about 60 seconds, meaning you will be more useful having that UP.

Ionian Boots of Lucidity : For that CDR we talked about

Frozen Heart: Solid Item Armor+CDR+Mana+Debuff for teamplay

Warmog's Armor: Come on now, Do you need a reason for this item?

Frozen Mallet: Amazing Item for Olaf Health/AD and nearly perma slow on enemies.

Atma's Impaler: Its still viable and a good item to have when your nearly at 4k HP.

Maw Of Malmortius: Dat Item and Olaf. Damn. AD+MR Magic Shield and AD when missing HP.


Guide Top

Summoner Spells

Ghost + Teleport.

Why?

Ghost:

A) Ghost is amazing on Olaf, Your nearly Ungankable with Ghost and your Ultimate
B) Ghost is amazing at chasing people down too, Since you can slow them with Q.



Teleport:

A) You can get to your lane faster
B) You can Tele/Gank at other lanes if needed.
C) Your a extra threat for other lanes.


Other Summoners spells could be Exhaust or Ignite instead of Teleport


Guide Top

Pros / Cons

Pros:

A) Crazy Steroids
B) Tanky yet can do great dmg
C) Early and late game threat
D) Cant be CC'ed in Teamfights

Cons:

A) Can be kited if you cant Skillshot
B) Gives you the feeling you cant die
C) Only one CC for teamfights


Guide Top

Team Work

What you should be doing in team fights.

A) Stick on enemy Carry/Softies and make them feel the pain.
B) Open your ultimate if you CC'ed instantly to keep pressuring
C) Slow the enemies that try to run away so your teamates or you can pick them off
D) Stick with your TEAM.