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Swain Build Guide by Freemannix

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Freemannix

Swain - Morphing in Mid

Freemannix Last updated on April 21, 2012
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Ability Sequence

4
8
10
12
13
Ability Key Q
2
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

has been one of my favorite champs to play for a while now as he dominates mid lane with impressive early game damage and an ultimate that will sustain you, yet kill enemies at the same time.


Guide Top

Runes

The runes i picked are to primarily deal the maximum amount of damage possible. The magic penetration runes will help with the base magic resist every champ has start game and the other runes combined with masteries and the dorans ring will give you a starting AP of 52 creating some devastating damage from your harass (E, Torment)


Guide Top

Masteries

Much like the runes, the masteries are primarily used to deal as much damage as possible, reduce cooldown, and give some mana-regen on the side aswell as the enhanced summoner spells.


Guide Top

Skill Sequence

The skill sequence consists of getting torment (E) to level 5 as quickly as possible as it deals incredible damage. The reason i get Nevermove (W) to level 5 last is because the stun duration doesnt increase as the level goes higher, only the damage does. Although a damage increase is nice the damage increase from Decrepify (Q) is far more valuable.

The rotation of using these skills in game will generally change depending on the situation but Torment (E) will come first if the Snare from nevermove (W) is not needed.