Syndra Build Guide by Dark4Santa
Not Updated For Current Season
Not Updated For Current Season
Reason of Making the Guide
Well this is my Syndra build. After playing Syndra for a couple of days now I find it really enjoyable and really fun playing her. Some people may say that she lacks damage i think not. So i made this guide for people who think she lacks in damage.
For People who have no idea if they should buy this. They should watch this if playing with your balls *Cough* and manipulating things is your type of game i think you should go with syndra
Greater Quintessence of Ability Power For Ability power enough for an early game advantage
Greater Mark of Magic Penetration Magic Penetration which makes your skills more effective against Enemies
Greater Seal of Replenishment Obviously this is for mana regeneration so that you can harass more early game
Greater Glyph of Magic Resist One of the most important things to get when in mid because this gives you a hard shell like in front of AP champions which are usually in mid.
The Masteries are really normal since this is a AP type champion.
The Sequence is as above 21/0/9 giving you a High damage and sustained mana. Giving you a advantage if you are able to land clean hits using your first skill.
You should never forget the Mana regen if you don't want to be suffering mana loss early game making you almost like a little harmless bunny in the lane you are in.
I recommend Boots of Speed and 3 Health potions giving you mobility and harassing advantage in mid and you will be able to sustain a couple of harass by the enemy using your Health Potions however i strongly suggest using Doran's Ring if you are not able to get appropriate Runes because using Boots of Speed in that situation will make you lack in damage and mana regen. However if you think you can still handle using Boots of Speed even without Runes i welcome you
Using Deathfire Grasp is good for a 1 combo kill syndra. Since her skills are kinda high damaged. Abyssal Scepter is a item that gives Magic Resist and Ability power while reducing the Opponent's Magic Resistance Resulting in a higher damage. Archangel's Staff is a Item that can be replaced by Athene's Unholy Grail depending on the enemies. Having alot of AP or magic Casters on the other team Athene's Unholy Grail is nice. Having opponents that have only 1 AP on the other side Archangel's Staff is a better item. Either one of these items is a necessity since it gives you the mana you need to survive.
Pros / Cons
First of all. She is hot.
High ability Of harassing Early game
3 Skills that are AOE
The Ultimate has serious damage
if used properly
Stun + Slow
Weak against fast moving opponents
You need to know things about
the Skills before being able to use her
Ignite is a must have since using her ultimate on a 1/2 Life opponent with low Magic Resistance using ignite on it will kill it.
Flash one of the most common and important spells in the game. This makes her harder to Focus Fire and lets her throw skills out of distance. Flash also helps her Close gaps between her enemy and also avoid getting killed.
Syndra's Skill Scatter the Weak is really nice since it knocks back opponents and when used on a dark sphere if it collides with a champion its stuns it. Mastering using this Skill will really make your Syndra Legendary. The next is Force of Will this skills lets you steal Buffs and kill creeps plus this skill has SLOW!!!!
You can easily combo a opponent using Dark sphere then force of will then Dark Sphere again after that Use SS there is a 75% chance of killing the opponent even with just 5 balls if this doesn't work use your 3rd skill Scatter the weak on the opponent since there are alot of balls scattered after you use Ultimate it will surely stun the opponent. Use your combo again killing the opponent.
Her Farming capabilities is really high since she got 3 AOE skills. Farming is not a hard job for Syndra. This is a given XD
Thats all there is to know. I will be updating this if alot of positive feedbacks are given. I will welcomritism ide