Taric Build Guide by TheVaultDweller
Not Updated For Current Season
Not Updated For Current Season
Thanks to Searz for the awesome guide format! You can find it here.
Now let me tell you that this build is very strange both for the champion and the item types. However if you ever doubt this as being successful scroll (which I don't blame you as this will read as a bizarre guide) I will offer you proof to begin with.
I don't mean to brag, but it's just that once you see my build you'll be ready to close the page at how...outrageous it is. Trust me when I say it works.
You are not going to build Taric as a tank or a support or hybrid. You will build him...for no particular purpose in mind. This guide will leave you with a Taric that's somewhat less of a tank and a bit less of a support, but is much better for dealing damage both burst and sustain. I got this idea when I realized the build was sacrificing a little of two things (tank/support) for a lot of one thing (damage). It ends up being more a gain than loss. A big part of it probably has to do with the fact that since no one suspects Taric to be used this way they won't run when you try to fight them one-on-one and though you'll be winning they won't turn to run since running from Taric seems silly. I guarantee though that they will feel silly when you kill them and walk away alive.
I considered that maybe my wins with this build were just luck, but besides that eight game winning streak (which part of you see above) for the entire time I was using it I had about a 75% win/loss record over two weeks. Plenty of time for my "luck" to wear off. I was surprised so much that I decided it wasn't luck and must have been a legitimate build. Of course I wanted to share it since I've gained so much from guides like this and always wanted to return the favor.
Greater Mark of Magic Penetration
Greater Seal of Health
Greater Glyph of Ability Power
Greater Quintessence of Ability Power
You might think "If this Taric isn't meant to be a tank why all the defense masteries?". Well since people will fight you as Taric thinking you won't survive with such low damage output and you surprise them you will still need to survive. Taric's spells work best when he can use them multiple times from low cooldown and surviving longer. Also the regeneration for health and mana will have you sustaining until your opponents are forced back and you can jump them.
Shatter should be taken first since it helps you farm a bit by shrugging off attacks while using no mana. Then when you get Dazzle they won't consider you a threat since you haven't stunned them and you can close in and Shatter them for an easy kill. After that you should be a level ahead so you can take an Infuse for emergencies. The rest of the laning phase your opponents won't go out past their turret fearing your Dazzle/Shatter and you can farm even more. Dazzle will also save you from ganks.
Later in teamfights step in and activate your ult. Dazzle a squishy carry and Shatter then chase them. You will probably get a kill or at least get one champ to back and out of the fight. You can then return and disrupt the others.
So basically this build gives you more than decent AD and AP for getting kills at the expense of tanking and support. It works, because while you are slightly less AD and AP than a carry you have still have much more sustain and after some laning will be able to surprise your opponents as you engage and they don't run since no one considers Taric a threat. You'd be amazed at how even after getting twice the kills as deaths halfway through a game the enemy team won't accept you as a threat and won't run when pop out of a bush.
Also just in case this really was just dumb luck I hope those of you that try it and do so for a significant number games can report to me whether it's genuinely successful or not with a comment.
Thank you all for reading this and Riot for making such a wonderful game. Especially Searz whose outline I used to write this guide.