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Spells:
Flash
Smite
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Pros / Cons
- crazy damage on parrrley
- universal ult
- pretty tanky
- lots of damage
cons
- not so good gank before 6
- squishy before warmogs
- easily counter jungled early
i usually start wolves because gangplank is a little squishy at first. you can easily do it without a leash. i then move onto wraiths and golems smiting the big wraith. after golems i back and get my armor and 2 pots, if you are like 10 gold away from the second pot, wait, it helps you gank later without dying. Now you can chose to go blue or red depending on which lane needs your help. this is what makes this route so awesome, versatility. After that its pretty strait foward, he has great jungle sustain. Dont let your teammates rage at you for losing a lane, you cant be everywhere at once. people tend to blame you when they suck and its anoying, just ignore them.
This is the only tricky part with gp cause he doesn't have any hard cc. If they are pushed to a turret you are pretty much garanteed a kill granted you don't die. If they are not pushed to your turret ask your ally to bait them to go closer to your turret, gp needs a lot of room to kill someone. His passive and e make it so easy to chase and kill people running away. You can also dive but i suggest you only do that once you have at least your giants belts or else it wont end well.
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