Elise Build Guide by tr0im0n
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Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hallo everyone I am tr0im0n and this is my Elise guide I hope you enjoy
This is my first guide so I like all the feedback you can give me, that will really help me out.
Elise is a nice ap bruiser who is ranged and melee, with a ult Spider Form / Human Form you will automatically learn at level 1, which will transform her in a spider (melee) with new abilaties.
Pros / Cons
-1.5 sec stun at rank 1
-procent damage is great against tanks
-2 seconds of untargetable+ jump
-changes forms ,melee and ranged
-can solo towers really well
-nice combo's (human and spider)
-burst and sustaind damage
-pritty tanky in spider form
-hard to master
-doesnt scale to well with ap
-can be shut down very easily
-not very good at pushing
Spider Swarm (passieve):every time you cast a spell in human form and you hit an enemy you'll readdy a spiderlings up to 2/3/4/5 which you will release when you go to spider form.
Neurotoxin(Q): damages a single target based on his current health. so the more health the target has the more damage it does. you always start a fight with this ability.
Venomous Bite(Q): damages a single target based on his missing health. so the more health the target is missing the more damage it does.
Volatile Spiderling(W): Releases a venom-gorged Spiderling that explodes when it nears a target or after 3 seconds. this is just damage nothing else.
Skittering Frenzy(W): Elise and her Spiderlings gain attack speed and heal Elise on each attack for 3 seconds. this is just damage nothing else.
Cocoon(E): Elise fires a web that stuns the first enemy hit for 1.5 seconds. It will also reveal enemies that are hit for a second. you land this first for your combo or to stop someone from yea just everything.
Rappel(E): Elise reveals nearby enemy targets, while she and her Spiderlings lift up into the air, becoming untargetable. During that time she can cast Rappel again to descend upon a nearby enemy. If no enemy is targeted within 2 seconds, she will descend at her original location.
Spider Form / Human Form(R): Elise transforms into a menacing spider, gaining melee attacks and granting access to arachnid abilities. While in Spider Form, she release the readied spiderlings, Elise deals bonus magic damage with her autoattacks and gains 10 movement speed as well as bonus armor and magic resistance.
Spiderlings deal physical damage and take reduced damage from multi-target abilities.