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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Introduction
Thresh is a really beefy support champ with a killer move set able to really change the game. You can do it all from healing/saving your teammates to entirely screwing with an enemy team's strategy. I really recommend him for someone into really annoying the other team.
With runes, I recommend the ones I have because you'll raise your initial armor and magic resist by a lot. Armor would be important because, he doesn't gain it as others would, by level, he gains by picking up souls via his passive. And because you're only a support, it's good to gain gold at least a little faster to allow your support to farm.
TL;DR -- Armor because you need it. Magic resist because everyone needs it. Gold because support.
TL;DR -- Armor because you need it. Magic resist because everyone needs it. Gold because support.
I didn't max out the masteries, because he really needs a mix of defense and utility. In fact, I never checked, but I'm pretty sure you can find the masteries on the Character Spotlight for him, which is where I got the runes guide. The biscuit is pretty useless, save for only a little bit of healing and mana regen, but it's good to have, and an early ward is good to counter any attempt by the enemy carry to sneak up on you.
To start off, the only item you need for yourself is the Bead. Give yourself a little more health, and all that. Past that, augment your amount of wards and then buy (for me, usually) 3 mana pots and 2 health pots. You should be okay for actually quite some time, if you play him correctly. When you base, try to get as much of the items above as possible, getting more runes and pots as you believe you need. When you build the aegis, stop and get your boots, cooldown on Thresh is absolutely essential, for having abilities ready-to-use when your team needs them. Then focus on building into the banner, and then the grail. After that, you should be able to stay out of base for a while, ganking and supporting, and getting into teamfights, which I will touch on later. The rest of the items are up to you, but I like to stay close to getting CDR, Magic resist, armor, and ability power, as those are all he really uses.
In a teamfight, or something greater than the normal bot-lane 2v2, make sure to use his range to your advantage. When you use your Q, try to get in and get out as soon as possible. Your real job as Thresh is to hold up the other team's champ so your team can focus him, and bring him down. In regards to your W, use it pretty liberally. While it is easy to predict when you should throw it to your teammates, a shield is never a bad thing, and your teammate could be focused really quickly, and you would have to wait until you throw it out, for him to grab it and come back. Try to read the flow of battle, and throw it where you see fit. Pushing and pulling with your E should be simple, and it can be a team-saver, if someone flashes to secure a kill or is about to escape and your carry needs only one more hit to kill. Your R is purely situational. Primarily, it's used to stop the entire enemy team from chasing, and it can block off a whole lane pretty well. Besides that, if you ever get into a teamfight and can't exactly move away, use it, trap the other team inside and effectively make a killbox for your team to come in and do damage.
Note on the W, if you use it, try to make sure you're far enough away to make the pull useful, instead of being two steps away, and having now both you and your teammate die.
Note on the W, if you use it, try to make sure you're far enough away to make the pull useful, instead of being two steps away, and having now both you and your teammate die.
If your carry knows how to be a carry, then they will last-hit minions for you. You shouldn't be getting gold off your minions, but you should be farming souls. Small minions will sometimes drop souls, while anything bigger (siege minions, superminions, jungle creeps, champions, etc) will always drop one. Being "fed" with souls, at least during mid-game should be anywhere around 70-90 souls, this gives a pretty nice boost on armor and AP.
Thank you all for looking at my guide, I know it isn't as "fancy" or prim as the other ones you'd see, but I feel as though you should get all you need from it. As I play more of Thresh, I'll be adding to this guide, and anything you feel as though I should add, feel free to put into comments and I'll be checking them. Thank you so much!
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