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Spells:
Exhaust
Flash
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Guide
Hello and welcome to my reworked, re-vamped and even more detailed

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Any usefull ideas will be implemented into the guide.
This guide WILL BE UPDATED with any ideas you come up with or with changed that are made in the game.
Pros
![]() + Deals very high damage with crits. + Isn't item or rune dependant. + Can tank high nukes from mages with his ![]() + Can clear the jungle very fast. + Can go solo top or bot and dominate the lanes. + Ganks very well and easy. |
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Cons
![]() - Needs team communication. - Without ![]() - For ![]() - ![]() - ![]() - Is awesome! |







Greater Quintessence of Health: Along with
Greater Seal of Armor this will give you a lot of survivability early, mid and late game.
Greater Mark of Critical Damage: The Critical Strike Damage these give will help you a lot.
Greater Glyph of Scaling Cooldown Reduction: The cooldown reduction it gives will allow you to use ultimate faster and heal with
Bloodlust a lot more.
Greater Seal of Armor: The armor it gives will help you in 1v1 fights and teamfights.
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Battle Fury: This passive will give you a lot of Crtical Strike Chance (35% to be more precise) with 100 Fury.
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Bloodlust (Q): The passive of this skill is pure awesomeness as it gives you Attack Damage for 1% Hp missing and heals as well.
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Mocking Shout (W): A very big slow and Attack Damage reduction skill. Good in 1v1 fights and chasing.
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Spinning Slash (E): A good skill for running away or engaging. Remember. It works through most of the walls.
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Undying Rage (R): This skill makes
Tryndamere imune to death for 5 seconds and it gives him Fury. This, along with
Bloodlust's passive will make
Tryndamere invincible.
Maxing out













Farming with

In jungle



Let the tank charge in so he wastes all the enemy CC (Hopefully the





Credits to jhoijhoi for the template, which you can find here.
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