Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Tryndamere Build Guide by badsteel

Tryndamere - Time to move on

Tryndamere - Time to move on

Updated on September 14, 2011
New Guide
Vote Vote
League of Legends Build Guide Author badsteel Build Guide By badsteel 4,248 Views 3 Comments
4,248 Views 3 Comments League of Legends Build Guide Author badsteel Tryndamere Build Guide By badsteel Updated on September 14, 2011
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
badsteel | September 14, 2011 1:10pm
bluebehir wrote:

I'm not sold on the armour seals personally. I understand that there aren't a lot of great seals for Tryn, so I might as well stick to my malice seals. I mean, I use desolation marks and quints, and warding glyphs already, so the crit isn't a waste.

I don't mind your reasonable argument for bilgewater cutlass. I will consider its use.

Hexdrinker is something I've tried before, and not had much luck with.
As I've said in my build (which I'm still working on), I have the core items for Tryndamere at a more primitive level.
I say the core items are Boots of Speed, Zeal, Vampiric Scepter and Infinite Edge. I like the fact that your core items can be build purely out of mine. So I will give further thought to Bilge and hexdrinker again.


Hey thanks for reply but i have to disagree. malice seals will give you around 3.5% crit chance which is very insignificant for trynd. it gives you no advantage in early or late game unlike armor which can help you a lot more early game, same goes for glyphs 2.5% crit instead of 13.5 mr? and quints, well armp is just better cause math says so :) same for marks.
1
JanneKongo | September 7, 2011 2:13am
Voted +1
Lovely guide. i agree with your core choices! the range slow + additional damage is better then exhaust. +1
1
bluebehir (6) | September 6, 2011 11:25pm
I'm not sold on the armour seals personally. I understand that there aren't a lot of great seals for Tryn, so I might as well stick to my malice seals. I mean, I use desolation marks and quints, and warding glyphs already, so the crit isn't a waste.

I don't mind your reasonable argument for bilgewater cutlass. I will consider its use.

Hexdrinker is something I've tried before, and not had much luck with.
As I've said in my build (which I'm still working on), I have the core items for Tryndamere at a more primitive level.
I say the core items are Boots of Speed, Zeal, Vampiric Scepter and Infinite Edge. I like the fact that your core items can be build purely out of mine. So I will give further thought to Bilge and hexdrinker again.
Loading Comments...
Load More Comments
Download the Porofessor App for Windows
League of Legends Build Guide Author
Tryndamere Guide
Vote Vote
Tryndamere - Time to move on

League of Legends Champions:

Teamfight Tactics Guide