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prime

Tryndamere Build Guide by badsteel

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author badsteel

Tryndamere - Time to move on

badsteel Last updated on September 14, 2011
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Ability Sequence

2
4
5
7
9
Ability Key Q
3
8
10
12
13
Ability Key W
1
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 22

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 6

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 2


Guide Top

Introduction

TIME TO MOVE ON!

Hello, I am an old Trynda player, started playing him back in the open beta when his mechanics were quite different, as time went on he evolved, some changes I wasn't very fond of at first but I quickly got accustomed and enjoyed him for 2 years now. The thing is with most guides out there they haven't really moved on that much. Now I never made a guide for any game let alone champion but it started to kinda bother me seing all the copy+paste guides with few minor differences.

Now I am going to focus on the synergy between runes, masteries, summoner spells and ofc items.

NOW PLEASE DONT scroll down and -1 me before actually reading this guide. I have put some time and thought into this so with an objective mind you might learn something new!



UPDATE: with an upcoming buff on


Guide Top

Runes and Masteries

Runes

The runes are pretty standard BUT important. I have seen some people use crit runes. Just dont the era of crit runes on trynda has past.

Quintessences and marks best choice is arp.
Seals and Glyphs provide armor and mr which are also essential. The thing about trynda is he needs survavability or you going to be like that another noob with high crits but dead every fight which isnt productive or proper way to play trynda.



Masteries
The masteries are also important 6 mr and armor are in good harmony with runes and items that I buy. The rest of masteries are pretty standard and self-explanatory.


Guide Top

Items

CORE



VS AP/CC

/ / /


VS AD/Tank


/ / (very expensive)



OMG YOU NOOB! NO NO NO ??!!

Now im really happy for ya and imma let ye finish but...

Is great. First of all its pretty cheap, at 1825 you get 15LS, 35AD and a slow on cast (range 400) with your boots you now have decent AS as well, but my favorite thing is it's slow. with your you can chase anyone down with ease by casting MS->Slow->MS, also with just and you can take out blue and red fast and easy right away and start ganking. It's also much better than be cause you can cast it before reaching your target which is the whole point, when your is on cd and the enemy is running just a meter in front of you, your is not gonna be of much help. Also note has only one minute cd which lets you have more freedom with summonerspells because now you dont need for slow anymore. And now have the option to take / / / well in general you can just take whatever option suits you best especially in ranked games where you can see your opponents and chose best suited spells.


you should always get them together with now you might think is a good option too and it might be but thats where comes in, it gives you exactly what you need, so if you see some nasty cc on enemy team you can get one of these, plus you are trynda with and now available you have enough choices vs stun teams. And as last item you can get some more magic res ->

This is just perfect for trynda and especially for this build. With core build you will have around 50-60% crit which will get you to around 80% thanks to and

Is another perfect fit for this build and it fits better than , it's active becomes less useful cause of and the raw stats on are just much better for trynda. It has great armor pen but for that you can get

Also the best part about this build is that it's cheap the core items plus and total under 12k and thats very cheap for full build and it works!


Guide Top

Summoner Spells


All of these can be useful summoner spells for trynda, just noting two and saying they are THE best is not very subjective. Now I have already talked about summoner spells on few occasions so im not gonna go into explaining the significance of and how it gives you more freedom with your choices. So before chosing spells every game, see what champions and spells your enemy team has and make you decision based on that.
If you play solo





I havent finished the guide yet so few things are still missing. Also once it's done I will keep it up to date. Let me hear your thoughts and arguments.