Build Guide by HeAt

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League of Legends Build Guide Author HeAt

Twisted Fate - Damage Master

HeAt Last updated on February 3, 2011
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Build 1 (Cheat Sheet)

Champion Build: Twisted Fate

Health 2808.15
Health Regen 15.3
Mana 886
Mana Regen 9.4
Armor 68.85
Magic Resist 30
Dodge 0
Tenacity 0
Movement Speed 400
Gold Bonus 0
Attack Damage 470.81
Attack Speed 89.007
Crit Chance 65%S
Crit Damage 50%
Ability Power 0
Life Steal 22%
Spell Vamp 0
Armor Penetration 19.2
Magic Penetration 0
Cooldown Reduction 7.47%


Recommended Runes



Ability Sequence

13
14
15
17
18
Ability Key Q
1
4
7
10
12
Ability Key W
2
3
5
8
9
Ability Key E
6
11
16
Ability Key R





Mastery Tree Is Outdated

WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9

Twisted Fate: Damage Master



Hey Everyone and Welcome to my Twisted Fate build.

*I will not be using pictures as they tend to mess up how the text is ordered, instead i will use color coding to make it more readable*

Core Build:

Pros and Cons
Pros
- Great DPS damage dealer
- Very mobile, as Destiny lets you get anywhere, with a pretty low cooldown
- Excellent Ganker
- Good stun OR AoE slow because of Pick a Card
- Great Farmer (thanks to Loaded Dice passive)

Cons
- Very Squishy
- An Overall Slow Hero
- Very Targetable in a Team Fight
- Difficult to Position (Shorter Range)

How To Counter The Cons



A simple array of items can be used to counter Twisted Fate's Cons.
The fact that he is very squishy is easy to counter. Going with some HP at Lvl 1 Seals, gives you an early health boost, which is later followed by the Phage and EVENTUALLY a Frozen Mallet.

To counter the lack of speed,you very quickly (mid game) pick up a Zeal. The zeal serves many purposes, for starters, it gives you an additional 8% movement speed, which is a huge bonus. Secondly, it also gives you an added attack speed bonus, which is nice to have on Twisted Fate. Thirdly, since you are stacking an Occult already, you will be getting attack damage. The Zeal gives you some crit chance to help dish out some more damage. Later, this being upgraded to a phantom dancer, which gives you more crit chance, attack speed, movement speed, and EVEN dodge chance, which is KEY

To counter the positioning problem, try to stun a target in place using your Gold Card or slow multiple targets using your Red Card. This will let you get at LEAST 2-3 shots off before the person can get away.

The
INFINITY EDGE


- OK. This is a very crucial step because the SECOND you get this item, you go from being more of a DPS support to being a DPS carry. Even if you had stacked a bit on your occult, say.. 10 stacks (60 AD), you would not be hitting SUPER hard. The crits from your zeal would let you hit for ~250 Damage each crit (so only 10% of the time). When you get the infinity edge the whole game becomes REALLY easy. The damage done when the infinity edge is bought, you will be hitting criticals 30% of the time (say ~35% because of masteries and such) and be hitting them for an extra 50% critical damage, plus an extra 80 damage worth. This turns your crits up, from ~250 damage, to ~500 damage.

Phage and Frozen Mallet:

Twisted Fate, to quote Ernil:


Quoted:
Ernil:

HeAt WHY do you INSIST on playing glass cannon heroes, I will never understand that. Twisted Fate, is SUCH a glass cannon, learn a good hero, LIKE NIDALEE!


Well I would like to give Ernil some credit for giving me the idea to get beefy and get a phage. The Phage gives you the health necessary NOT to be so squishy, along with a slow that 1, lets you land more hits off, and 2, keeps the enemy within range during a team fight. The upgrade is obviously for more health and the consistent slow... pretty self-explanatory.

Now you will be dishing out heavy damage, slowing, be pretty beefy, but all you need is a means of getting some health back... Well to further beef up your damage, you pick up a Bloodthirster, which 1 gives you more damage (obviously) but 2, gives you a really good amount of lifesteal.

Please for build order, just follow the order of items as seen in the build order, thank you for taking the time to read my build. :) comment + rate xD

- HeAt


About the Author

HeAt
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