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Build Guide by SKDav

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author SKDav

Udyr : The tank

SKDav Last updated on January 21, 2011
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Ability Sequence

8
13
14
Ability Key Q
1
3
9
11
12
Ability Key W
4
15
16
17
18
Ability Key E
2
5
6
7
10
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 6

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 15


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Preface

Here is my first Build for Udyr (not jnugling)


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Introduction

This is the build for a laning (tank) Udyr. If you can solo the mid or the other lane (because of a jungler) do it.


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Runes

The runes i choose are very simple : Armor penetration and Magic resist. You could go all the way with defensive runes, but i prefer being a tank that can do some important dommage.


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Items

The items are very tank like. Because i'm going with the phenix build, you will want to get some items that can slow them. You can replace Trinity Force by the Frozen Mallet or even the Hextech Gunblade.


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Skill Sequence

Go with the Turtle Stance first so you can tank even ranged DPS. If he harass you, just go back to the tower and wait. Once your level 3 in the turtle, you can tank almost everything easily (in the lane)


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Pros / Cons

Pros
- Easy laning
- You can stun them close to your tower to gank them when they are too strong.
- Pretty much invincible once you get to lvl 3 with the Turtle Stance.
- You can kill easily very early in the game.

Cons
- If your carries or DPS fail, you can't do a ****.
- Can be easily killed for a tank.
- If you don't pay attention to your mana in early game, you can be stock in another stance than the turtle and can't do anything except fall back.