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Udyr Build Guide by wolffsasquirrel

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author wolffsasquirrel

(Updated!) Udyr: A Different Kind of Animal.

wolffsasquirrel Last updated on August 22, 2011
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Ability Sequence

16
17
18
Ability Key Q
2
5
9
10
11
Ability Key W
4
12
13
14
15
Ability Key E
1
3
6
7
8
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 12

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Chapter 1

Alright after a long while, I have returned to update my build. For now, this build will be focused on one them for Udyr, but it does just about everything.

Under Construction Always, due to Input and Updates!

Build One: Burning Phoenix, Shielding Turtle.
B1P1: Main Focus of the Build
B1P2: Masteries
B1P3: Summoner Spells
B1P4: Runes
B1P5: Weapons
B1P6: Execution
B1P7: Misc Information.

Burning Phoenix, Shielding Turtle

B1P1: Main Focus of the Build
This build as stated by its name, is going to Focus on Udyr's and , as well as his passive, .

Lets Look into the other Three Abilities real quick:
:
Activation: Udyr gains a temporary shield that absorbs 60/100/140/180/220 (+0.5) damage.

Persistent Effect: Udyr's attacks cannot crit, but he restores 12/14/16/18/20% of his damage as health and 9/10.5/12/13.5/15% of his damage as mana.

:
Activation: Udyr sends out pulsing waves of fire dealing 15/25/35 (+0.25) magic damage each second to nearby enemies for 5 seconds. In addition, Udyr's Ability Power is increased by 16/24/32 and his Attack Damage is increased by half of that amount.

Persistent Effect: Every third attack, Udyr engulfs enemies in front of him in flame, dealing 40/80/120 (+0.25) magic damage.


Udyr's Passive ability: Entering a stance grants Udyr 10% attack speed and 3% dodge for 5 seconds. This effect can stack up to a maximum of three times = 30% attack speed and 9% dodge.

B1P2: Masteries
I have chosen this particular set of Masteries for one reason: The Perfect Jungle. Now I must say that in my opinion the perfect jungle consists of a fast, and reliable jungle.
Fast: Along with the Runes you will start with about 51 Ability Power, meaning that Phoenix Stance will eat through the camps.
Reliable: With the dodge, armor and magic resist you will be at a higher health capacity when finishing the jungle helping secure those first bloods and ganks.

B2P3: Summoner Spells
Seeing as how this Build is focused on Phoenix, which is great for Burning down those Camps, I grabbed with the Mastery it gives an extra 11 Ability Power, while also helping take the Blue Golem down extremely fast.
As always for a Junlger they love some for those quick/guaranteed kills with a little gold on the side..

B2P4: Runes
The Runes I chose for this build are an easy choice.
: More Ability Power for a faster Jungle.
: Faster attacks mean more On Hit Effects from Phoenix and more Health/Mana from Turtle, as well as More frequent procs from Wriggle's Lantern..
: Again, Faster Attacks mean more Phoenix, Turtle and Wriggles Love.
: Again, more Ability Power for that fast Phoenix Jungle.

B2P5: Weapons
The Items:
: A must have for a Jungler, don't question it.
: Armor, Dodge, and Movement a great item for any Udyr.
: Health/5, Mana/5 and Tenacity a great pick up as it allows for you to get a better set of boots.
: Great Magic Resist, Health/5 and a Speed bonus can't do much better for this build.
: Ability Power, Magic Resist and Magic Pen for everyone near you another staple item on this build.
: Health, Ability Power, and Phoenix AoE/On Hit Effect slowing enemies and champions down <3.



B2P6: Execution
Jungle: Currently starting at Golems, Wraith, Wolves, Blue Golem, Red Lizard, Golem Gank bottom, Wraiths aid mid, Wolves, Gank Top, go back and buy normally able to get Wriggle's and Boots, or at least Razor, Boots and a few pots. Then its back to Jungle, where you basically do the same path again, or you could just do Blue, Wolves, Wraiths, Red, Golem, Gank Bottom, Dragon, Mid, Top then back or if you didn't get any kills/ganks just return to your jungle..

B2P7: Misc Info

This Build is always up for input and ideas so please leave those comments. (Execution and Misc will come soon!)