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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Camille
Against Camille, Yasuo is very vulnerable on Camille's abilities especially when he got stunned and slowed! If he gets caught, Camille may deal heavy damage on him.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Pros
1. At pure rune attack speed, this will help you to fire the Steel Tempest even faster.
2. Attack damage will deal his critical damage more heavy and heavier.
Cons
1. Yasuo is fleshy in terms of bonus armor
2. The build I made makes Yasuo vulnerable to ganks but Mercurial will help him in terms of heavy situation.
Just comment down if you want to add more
1. At pure rune attack speed, this will help you to fire the Steel Tempest even faster.
2. Attack damage will deal his critical damage more heavy and heavier.
Cons
1. Yasuo is fleshy in terms of bonus armor
2. The build I made makes Yasuo vulnerable to ganks but Mercurial will help him in terms of heavy situation.
Just comment down if you want to add more
The sequence of the skills, playing as Yasuo you need first to maximize the Sweeping Blade not for damage, but the recast time on the same target may give you more time to dash in case of gank or ambush
The second one is level your Steel Tempest to 1 until you reach level 8 to acquire the 2nd level of the ability.
Just comment down if you want to add more tips
The second one is level your Steel Tempest to 1 until you reach level 8 to acquire the 2nd level of the ability.
Just comment down if you want to add more tips
For spells, it is very recommended to play him with Flash and Teleport
Why teleport not ignite?
- For me teleport is useful for top laning, not only to use it in order to get back to your lane fast. I use it when some of my teammates are in trouble, I can use my teleport to help them. Yes I also use TP to get back to lane early, if my turret health drops on critical stage.
Why not ignite?
- I only use ignite if I assigned on mid lane, especially if my enemy is ability damaging. Many uses ignite because of aggression to their enemy.
Should I use barrier also
- Probably yes, but Barrier is not my recommendations. But it is still depending on the way you use Yasuo. Flash and Teleport is still recommended.
Why teleport not ignite?
- For me teleport is useful for top laning, not only to use it in order to get back to your lane fast. I use it when some of my teammates are in trouble, I can use my teleport to help them. Yes I also use TP to get back to lane early, if my turret health drops on critical stage.
Why not ignite?
- I only use ignite if I assigned on mid lane, especially if my enemy is ability damaging. Many uses ignite because of aggression to their enemy.
Should I use barrier also
- Probably yes, but Barrier is not my recommendations. But it is still depending on the way you use Yasuo. Flash and Teleport is still recommended.
For runes, I recommended full attack speed. Because the Steel Tempest needs a bonus attack speed to reduce its cooldown as low as possible. But I have a bonus attack speed of 41.4% on runes, 4% for masteries and 12% for first build. Total of 57.4% and do make the dagger as a starting item. Doran's blade is still.
Just comment down if you want to add more tips and guides
Just comment down if you want to add more tips and guides
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