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Veigar Build Guide by KaptKruuzer

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author KaptKruuzer

Veigar: Late game domination

KaptKruuzer Last updated on December 31, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
14
Ability Key W
2
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


Guide Top

Intro

Well hello there guys. Today I'm gonna walk you through my way of playing Veigar.


Guide Top

Runes

First off, lets talk about the rune setup I use.

Usually with any AP carry I use:









I prefer these runes because they give you a good balance between early game AP and late game AP. Also they provide you with more magic pen to make up for not having any items that give you magic pen.


Guide Top

Masteries

I prefer to use 9/0/21 for my masteries. I like this setup because it allows me to be able to use my more often, and I also get increased gold and experience. I used to go 21/0/9, but I found that indeed it did allow me to do more damage to my enemy at first, but in the long run, the 9/0/21 masteries allowed me to use my abilities more often, which in return allowed me to do more damage to my opponent.


Guide Top

Items

Honestly, there are many different paths you can take "item wise" with Veigar. But, all of these paths basically require you to have

Deathfire grasp is an amazing item on Veigar. With its active capabilities + Veigars Q, W, and R, you can burst down most champions with ease.

So I figured, since Deathfire Grasp requires kage's lucky pick then you can just wait a little longer to complete the item, in return allowing you to increase your maximum gold.

Sadly though, since the patch that made kage's lucky pick "unique", you cannot successfully stack these anymore, so...why not get the other "gold per 10 sec" items that are useful on Veigar? It's a great idea honestly, because when you have the 3 useful gold per 10 sec items, then you are greatly increasing the amount of gold you are able to get.


Guide Top

Skill Sequence

I get my skills in the basic order of importance:

is Veigar's bread and butter. This ability is what allows Veigar to achieve very high amounts of AP. Leveling up this ability first will maximize your AP.

is my safety mechanism on Veigar. Since it's a stun, wait, not just a stun....and AoE stun, I always get this second, and level it up last. My reason for doing this is so that I can get away when I have to, or advance and get a kill whenever I please.

So with those two out of the way, that leaves and

I always level up dark matter second, because it's basically an AoE nuke, and it goes great with event horizon.

Now for primordial burst. This ability does tons of damage. Especially against your AP enemies. Always level this up when you can, because of its massive damage output, it can save your life a few times.


Guide Top

Summoner Spells

Honestly, just pick whatever you would like to have. I use ghost and flash out of personal preference, so just go with whatever pleases you.