Lee Sin Build Guide by Voosha

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Voosha

Voosha's Challenger Lee Sin guide for Twisted Treeline

Voosha Last updated on December 10, 2013
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 9


Utility: 0

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I am Voosha

Hello I am Voosha. I am currently in one of the top 10 3v3 challenger teams (currently ranked 2nd but that can change at any point). I play 3v3 religiously so I am very familiar with every aspect of it.

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Differences between Summoner's Rift and Twisted Treeline for Lee Sin

One of the main differences is that there are no wards in twisted treeline. This means that Lee Sin is a lot less mobile by himself since he cannot ward dash. Sadly, this means that there will be no insec plays. Besides this huge difference, there is not much difference in your play style. You want to have as much presence on the map as possible. This means that you should try and gank as often as possible (ganking routes will be shown later in the guide). You can play Lee Sin both offensively or defensively depending on your team comp and specific needs during that game. He is very versatile and I think is a very strong pick for Twisted Treeline.

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Team compositions that include Lee Sin

Lee Sin can synergize well with almost any team comp on this map due to his versatility. He is a very mobile champion and has a gap closer. He can escape and gank very well thanks to his Sonic Wave and Safeguard (more on this later in the guide).

My friends first introduced this team comp to me and it has since become one of my favorites. It revolves around protecting the Vayne during team fight fights and skirmishes. Lee Sin is an excellent peeler and finisher for this comp. While playing on the defensive you can Safeguard to the vayne and then Dragon's Rage everyone off of of vayne. Playing offensively you can finish off kills with Sonic Wave that may be unreachable for Vayne due to positioning in team fights.

This team comp revolves around bursting one target down really quickly with Lissandra ult with a Lee Sin Sonic Wave + Dragon's Rage combo. This also allows Lissandra to dive particularly deep in since she can ult herself followed by a Kayle ult. This is a very mobile team comp with Lissandra's e and Kayle's w. Both Kayle and Lissandra also allow Lee Sin to land his abilities more easily. This also makes ganking alot easier as well.

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Summoner Spells, Masteries, Runes, Abilities

Summoner Spells

For jungling, Smite is absolutely necessary. Your 2nd summoner spell is actually optional although I presonally prefer Flash. Flash Ignite and Exhaust are all great choices, but with flash you can pull off an "insec" combo (more on this later). You should pick it based on the enemy team and your team.

If you're laning, it is best to pick up Ignite and Flash


This is the rune page I would use for a jungle Lee Sin.

This is the rune page I would use if I laned as Lee Sin.


Greater Seal of Armor

Greater Mark of Attack Damage

Greater Glyph of Magic Resist

Greater Quintessence of Attack Damage

You can consider swapping out the flat ad quints for Greater Quintessence of Life Steal. The flat ad will help you clear jungle faster even though armor pen will give you more damage against heroes. This difference in damage, however, is very small so you most likely won't even notice the difference.


For jungle,
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

This is a very offensive, ganking focused ability set. You can do this ability sequence if you are playing defensively.

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

If you were to lane, you can use the same ability sequence as an offensive jungler, but isntead you would level q at level 1 and e level 2.

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What to Build on Lee Sin

Core Items


I have this labeled as the core items because all builds whether offensive of defensive start with these items. Ravenous Hydra is a very strong item for lee sin. It is an auto attack reset which greatly increases his dps and makes the jungle clear nearly instantaneous. Lee Sin is such a versatile character with many many different builds.

If you are playing more offensively and do not need to be tanky you can pick up

Mid Game

Late Game

The Brutalizer is a great pickup since it gives everything needed for an offensive build, CDR, armor penetration, and some ad. You can then turn the Spirit Stone into the elder lizard. If you can get the elder lizard early on, as in before you have gone back to buy your brutalizer, you should do so since it does deal quite a bit of damage. It falls off damage wise later in the game but Twisted Treeline is early to mid game focused. Picking up a Last Whisper will help you shred through their armor along with The Brutalizer. You can later turn it into The Black Cleaver for more damage and armor penetration.

If you are playing defensively you can do the follow

I will always rush a locket if I am playing defensively. It is a well balanced item and will make your entire team a bit tankier thanks to the shield it provides and the magic resistance aura. The ancient golem gives health and tenacity, but make sure that if you build this, do not build Mercury's Treads since the tenacity from each item will not stack.

After a Locket you have a few options. Against more AD heavy teams you can build

I don't particularly like purchasing Sunfire Cape unless I can get it very quickly. IT gives less armor and health than Randuin's Omen. Overall Randuin's is a much much better defensive item than sunfire. If all 3 champions are ad, then you can get a sunfire and then a randuin's. If they have a relatively balanced team ignore the sunfire and get a randuin's. I hardly ever buy sunfire, except for a few champions where it synergizes very well with them like Renekton.

If the enemy team is heavily magic damage get

Aegis and Spirit Visage are your main magic resist items since there aren't many magic resist items that are good for lee sin aside from them. Luckily most teams should not be heavily magic damage centered so you should be fine with just spirit visage and aegis.

You can follow my build above labeled as building defensively if the enemy team has a good distribution of damage from all sources.

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Items to avoid

I don't hate this item, but I definitely would not get this item over a Randuin's or Spirit Visage. The regeneration on kill or assist is not bad, but it depends on a kill or assist. The resistance granted by Spirit Visage or Randuin's is just far better than the regeneration.

There aren't many items listed in this section due to Lee Sin's versatility. You can use my builds as a basis and deviate from it to fit your needs. For example, you can build a Hexdrinker in both the offensive and defensive builds if you just need a tad more magic resist.

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General Techniques

Safeguard is one of your best tools for getting ganks off and peeling for your teammates if needed.

This is a picture of an excellent surprise ganking technique. You can have your bot lane stand right against the wall and Safeguard to them for a surprise gank bottom lane. You should have your camera so that your champion is positioned on the lower half of your screen. This will "trick" the range of the Safeguard to thinking that it is in range when it doesn't seem so in other camera perspectives. If your champion is positioned too high on your monitor the Safeguard will not be in range and thus you cannot dash over.

Something to note when you do this gank is that your shield will be down. If you're bot lane is being 2v1'd and you are counter ganking, be aware of your friends health and do not get baited into a 2v1 yourself.

Not many people maximize the passive of lee sin. It is free 40% attack speed after using a spell for 2 attacks. Timing abilities that maximize your passive will increase your jungle clear time and team fighting dps.

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Refer to my Voosha's general 3v3 guide for some strategic suggestions.

Early Game

This picture illustrates jungling, and ganking paths. Labeled in Red or A is your level 1-2 jungle path followed by a gank as discussed in my 3v3 guide. Have your bot lane give you a leash at the wraith camp labeled 1 so you can clear faster. You then head towards the wolf camp labeled 2 and group up afterwards with your bot lane to gank the top lane frozen in the middle. Managing your passive early on will help your jungle clear time and get ahead of the enemy jungler.

Mid Game

Mid game is when you will start using the green and pink path. The pink path also labeled B is a good ganking path for top lane. In order to use this path the enemy lane must at least be at least past the Vilemaw entrance. Some things to note is that if the lane is jsut above the entrance to Vilemaw, this means that your top lane is pushed. The enemy jungler will notice this and also come for a gank since your top laner is pushed. Be careful for a 2v1 engage on your top laner before you have the chance to even come.

The green path also labeled C is a ganking path you can use for ganking bottom. For the shorter ganking path it would be good to check the enemy brush right across the health relic in case the enemy jungler is there. If you need to immediately go to the bottom lane, then just be aware that the enemy jungler can easily counter gank. Practicing these paths and techniques will make future ganks and teamfights much cleaner.

Late Game

Late game is very dangerous for Lee sin. During early and mid game you can make some mistakes and dash out to a friendly champion or minion. If you get caught out during late game and get cc'd, you could be bursted down before you can even cast your Safeguard. I have seen this many times where the enemy Lee sin vastly overestimates their tankiness and just get demolished before they get to do anything. Don't be afraid to Dragon's Rage them away if they jump on you or your team when you're not ready and reengage later.

If you pick up Flash you can Sonic Wave to them and then flash behind them and Dragon's Rage them towards your teammates. This is ideally used on the main damage dealer and can drastically change team fights. It is called "Insec mechanics" because the korean player Insec does it so smoothly and flawlessly. Be careful when doing this since it does put you right in the middle of the enemy team. This can also easily lose you a team fight. Even the jungler I play with cannot always do this correctly and sometimes even cost us games doing this maneuver. You should definitely practice this before actually trying it in a ranked game since it does take quite a bit of skill to do. I would not suggest this for inexperienced players. Our Jungler is Diamond 1 in solo que and we have since banned him from playing Lee Sin due to the many throws of this maneuver.

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Thank you!!

Thank you for reading my guide and stay tuned for more.
My next guide will be Renekton.
I do take requests and I make my guides based on popular requests.