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Warwick Build Guide by The q p

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Not Updated For Current Season

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League of Legends Build Guide Author The q p

Warwick The Frozen Jungle Wolf

The q p Last updated on July 6, 2011
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Ability Sequence

2
3
5
7
9
Ability Key Q
1
12
13
14
15
Ability Key W
4
8
10
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 16

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 14


Guide Top

Introduction

This is my first build.... so plzz comment.


Guide Top

Runes

Runes


Same reasoning for the masteries, right from level 1 I'm a fairly strong physical attacker and am able to clear jungle in a sufficient time (below 4:00) as going beyond 4 minutes tends to be easy to get counter ganked and have a horribly slow gank time. I decided on ap runes for glyphs in order to drastically the health gained from q


Guide Top

Masteries

Masteries


I prefer to be stronger early game to make up for warwick's weakest phase. If he's able to be strong early game, he'll won't fall behind against a strong jungler like Nunu. Not to mention this setup allows Warwick to be fairly durable/strong for early ganking and dragon fights....


Guide Top

Items

Items


I go for Cloth armor two health potions and one ward ( ward put in river, explained in video).
i try too stay in jungle as long as i can so i have enough money on my first time home to get boots of speed at madrods razors.. then i go for Frozen heart. later i get madrods bloodrazor. at this point the game is usally ended, so the next items are depending on the enemie team.


Boots of speed?

yes... this is prob the best jungle item out there. it can get you fast around the map.


Guide Top

Summoner Spells

Summoner spells


for Summoner Spells i go Ghost and Smite

explanation

I prefer ghost to flash as aside from Warwick's ultimate which has a significant cooldown compared to say snowball or nocturne's fear, he can't usually follow up after flashing offensively. While it's useful defensively, simply being able to have ghost to run in or run out is usually superior for someone like Warwick/Olaf. believe me, i have played with ghost, and with flash and i prefer ghost. you can jungle without smite easily with warwick but it is way slower.


Guide Top

Gameplay

Mid game



Mid game you should attempt to control both dragon and baron, simply being around at the correct time (say several gank top or an enemy dies near dragon) will allow easy dragons should you have someone to tank it's debuff for you. At around this time, should you of not fallen behind, warwick will be able to perform pick offs constantly while roaming near an ally as a instant 1.7 disable will often screw over any enemy roaming or laning. The idea here will be to gank often whenever warwick's ultimate is up as it's a very strong combo spell with almost any champion that deals damage as it's effect is similar to a alistar gank in that it's extremely hard to get out of.


Late game


you should could iniciate fights and win them easily. hunting the remainings down with blood scent..


Jungle route

Blue(Smite)-Wolves-Wraiths-red(Smite)-double golem-gank (GET THE ENEMIE TO USE FLASH) or do small camps again here is a video http://www.youtube.com/watch?v=YI529KeNRD8