Warwick Build Guide by The q p
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
Same reasoning for the masteries, right from level 1 I'm a fairly strong physical attacker and am able to clear jungle in a sufficient time (below 4:00) as going beyond 4 minutes tends to be easy to get counter ganked and have a horribly slow gank time. I decided on ap runes for glyphs in order to drastically the health gained from q
I prefer to be stronger early game to make up for warwick's weakest phase. If he's able to be strong early game, he'll won't fall behind against a strong jungler like Nunu. Not to mention this setup allows Warwick to be fairly durable/strong for early ganking and dragon fights....
I go for Cloth armor two health potions and one ward ( ward put in river, explained in video).
i try too stay in jungle as long as i can so i have enough money on my first time home to get boots of speed at madrods razors.. then i go for Frozen heart. later i get madrods bloodrazor. at this point the game is usally ended, so the next items are depending on the enemie team.
Boots of speed?
yes... this is prob the best jungle item out there. it can get you fast around the map.
for Summoner Spells i go Ghost and Smite
I prefer ghost to flash as aside from Warwick's ultimate which has a significant cooldown compared to say snowball or nocturne's fear, he can't usually follow up after flashing offensively. While it's useful defensively, simply being able to have ghost to run in or run out is usually superior for someone like Warwick/Olaf. believe me, i have played with ghost, and with flash and i prefer ghost. you can jungle without smite easily with warwick but it is way slower.
Mid game you should attempt to control both dragon and baron, simply being around at the correct time (say several gank top or an enemy dies near dragon) will allow easy dragons should you have someone to tank it's debuff for you. At around this time, should you of not fallen behind, warwick will be able to perform pick offs constantly while roaming near an ally as a instant 1.7 disable will often screw over any enemy roaming or laning. The idea here will be to gank often whenever warwick's ultimate is up as it's a very strong combo spell with almost any champion that deals damage as it's effect is similar to a alistar gank in that it's extremely hard to get out of.
you should could iniciate fights and win them easily. hunting the remainings down with blood scent..
Blue(Smite)-Wolves-Wraiths-red(Smite)-double golem-gank (GET THE ENEMIE TO USE FLASH) or do small camps again here is a video http://www.youtube.com/watch?v=YI529KeNRD8