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Ekko Build Guide by Bolybuff

AP Carry Welcome to Zaun! Season 7

AP Carry Welcome to Zaun! Season 7

Updated on December 27, 2015
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League of Legends Build Guide Author Bolybuff Build Guide By Bolybuff 145,766 Views 11 Comments
145,766 Views 11 Comments League of Legends Build Guide Author Bolybuff Ekko Build Guide By Bolybuff Updated on December 27, 2015
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1
GeoenerG (3) | March 4, 2016 8:12pm
<◄•►> Sir Wellington's Review Shop <◄•►>

Cheat Sheet


+ Great detail and number of builds.

- Consider adding notes to the ability sequence and masteries sections for a bit of explanation.


Introduction


+ Artwork is great and well-placed!

+ Coding is also noticeable and attractive.

- It's "Without further ado", not "Without further or do" ;)

- There are several spelling/grammar mistakes here that drain a bit of the reader's interest. It's harder to read a sentence with mistakes in it. I advise copy+pasting all of your text (not coding, just the text) into Microsoft Word or a similar word processor and fixing all the errors it detects there. That would be a good start :)


Ekko - Pros & Cons


+ Great use of coding, spacing, and color coding too!

- It's still a bit jumbled though. Try to smooth out the alignment so it looks more symmetrical (for instance, the vertical pic of Ekko looks out of place).


Pros & Cons - Core Items


+ I love this section. It clearly breaks down the stats of your core items and explains to the reader what you'll gain and what you won't by buying them.

+ Humor is also genuine and gives the guide lots of character.

- The Soul Siphon joke doesn't really fit in - since the icon is large, it got smushed into the line below the joke itself and doesn't really flow well.


Skill Sequence


+ Coding makes it look nice.

- It appears that you copied + pasted this format from brzonziehuszar's guide :(
Did you ask him for permission? If so, make sure to cite him in the Changelog section, or make a Credits section. If you didn't ask him, then that's plagiarism and must be changed ASAP.

- From what I see on the other guides and from reading the ability stats, it seems like maxing W second instead of E might be better. I agree with you that the lower cooldown on E and extra damage is great, but W is the most important ability in your kit, though it's the least often used. By maxing it second, you have your safety net available more often to prevent repeated ganks (from junglers with much lower cooldowns than 22 seconds). Also, you actually conserve more mana by maxing W because the cost only increases by 5 per rank, and E's cost increases by 10 per rank (plus you're using E more often). Since the flat amounts of the shield and the on-hit damage from both abilities isn't amazing, you have to look at the cooldown decreases and mana costs instead; that's where W is clearly better.


Abilities


+ Great coding in this section!

- W is not very clearly explained. It's already a confusing ability, so try to reword this part to better break it down.

- Chronobreak's hologram has a 4 second delay, not 3 seconds.


Masteries


- Instead of typing "feast", type "mastery feast" (in double brackets). Feast vs. Feast .

- While your explanations of individual masteries are solid, the pages you coded in from the cheat sheet don't match up with anything and generally confuse the reader. (ie. right above the Resolve section, you have a mastery page that has no points in the Resolve section at all).


Runes


+ Nothing much to say here. Solid work.


Summoner Spells


+ This section is clean and tight! Coding is excellent!


Ability Combos for Trading


- aww man, the rest of your guide had great coding for the most part, but it kinda falls apart here :(

- The icon sizes make it hard to read the combos. See how the icons are much bigger than the text itself, and both are cramped together with no spacing?

- Some combos have no explanations at all! If I've never played Ekko before and don't know how he works, how would I know which combos to use in which situations? Also, this takes more work, but adding videos would help IMMENSELY because Ekko's combos are difficult to visualize and hard to understand at first.

- It looks like the last combo at the bottom never got finished. I have a lot of things I need to add to my guide too, so I understand that part. Just make sure you add the full combo all at once, so you don't have random code hanging out.


Tips & Tricks


- The recall icon is way too big D:

+ You have quite a collection of tricks here!


Team fighting


- Wait...this is it? Teamfighting is so important! This is your best opportunity to explain what so many new players don't understand! Spend some more time developing this section - it'll be totally worth it.


Farming


+ It's also got some lane phase tactics bundled in as well. Nice work!

+ Pictures!


Items


+ Good explanations.

- What about all the other items? You covered the 3 core items at the beginning, but what about the rest? Say I want to build Rabadon's Deathcap - when should I build it?


Conclusion:


Even though it needs a lot of help to overcome major flaws, you put in a ton of work on this thing, and in a few sections it really shines. I'll rate this as a 3 because the humor and coding (in some places) bring it up a good deal.

Overall, you have the potential for an awesome guide - it just needs a lot of work. There's some sections that need polish or editing, and others that need more content entirely (teamfighting and items come to mind). Let me know if this was a useful review!


I got billions of thanks to you! :D wow I am super pleased when I saw your review to my guide! You pin pointed my flaws and strengths for it! It is the best 'positive-helpful-critic' that I have ever gotten. You extracted bountiful of helpful information that i could work on, as well as your favourite parts of my guide (with potential). You have putted a lot of effort on what i can do better. I've nearly shed my joyful tear on what I've wanted...needed for my guide project! Anyways, I gave you a biggy rep+ for you! (:D
-frankly, GeoenerG
1
Sir Wellington (31) | March 1, 2016 9:21am
<◄•►> Sir Wellington's Review Shop <◄•►>

Cheat Sheet


+ Great detail and number of builds.

- Consider adding notes to the ability sequence and masteries sections for a bit of explanation.


Introduction


+ Artwork is great and well-placed!

+ Coding is also noticeable and attractive.

- It's "Without further ado", not "Without further or do" ;)

- There are several spelling/grammar mistakes here that drain a bit of the reader's interest. It's harder to read a sentence with mistakes in it. I advise copy+pasting all of your text (not coding, just the text) into Microsoft Word or a similar word processor and fixing all the errors it detects there. That would be a good start :)


Ekko - Pros & Cons


+ Great use of coding, spacing, and color coding too!

- It's still a bit jumbled though. Try to smooth out the alignment so it looks more symmetrical (for instance, the vertical pic of Ekko looks out of place).


Pros & Cons - Core Items


+ I love this section. It clearly breaks down the stats of your core items and explains to the reader what you'll gain and what you won't by buying them.

+ Humor is also genuine and gives the guide lots of character.

- The Soul Siphon joke doesn't really fit in - since the icon is large, it got smushed into the line below the joke itself and doesn't really flow well.


Skill Sequence


+ Coding makes it look nice.

- It appears that you copied + pasted this format from brzonziehuszar's guide :(
Did you ask him for permission? If so, make sure to cite him in the Changelog section, or make a Credits section. If you didn't ask him, then that's plagiarism and must be changed ASAP.

- From what I see on the other guides and from reading the ability stats, it seems like maxing W second instead of E might be better. I agree with you that the lower cooldown on E and extra damage is great, but W is the most important ability in your kit, though it's the least often used. By maxing it second, you have your safety net available more often to prevent repeated ganks (from junglers with much lower cooldowns than 22 seconds). Also, you actually conserve more mana by maxing W because the cost only increases by 5 per rank, and E's cost increases by 10 per rank (plus you're using E more often). Since the flat amounts of the shield and the on-hit damage from both abilities isn't amazing, you have to look at the cooldown decreases and mana costs instead; that's where W is clearly better.


Abilities


+ Great coding in this section!

- W is not very clearly explained. It's already a confusing ability, so try to reword this part to better break it down.

- Chronobreak's hologram has a 4 second delay, not 3 seconds.


Masteries


- Instead of typing "feast", type "mastery feast" (in double brackets). Feast vs. Feast .

- While your explanations of individual masteries are solid, the pages you coded in from the cheat sheet don't match up with anything and generally confuse the reader. (ie. right above the Resolve section, you have a mastery page that has no points in the Resolve section at all).


Runes


+ Nothing much to say here. Solid work.


Summoner Spells


+ This section is clean and tight! Coding is excellent!


Ability Combos for Trading


- aww man, the rest of your guide had great coding for the most part, but it kinda falls apart here :(

- The icon sizes make it hard to read the combos. See how the icons are much bigger than the text itself, and both are cramped together with no spacing?

- Some combos have no explanations at all! If I've never played Ekko before and don't know how he works, how would I know which combos to use in which situations? Also, this takes more work, but adding videos would help IMMENSELY because Ekko's combos are difficult to visualize and hard to understand at first.

- It looks like the last combo at the bottom never got finished. I have a lot of things I need to add to my guide too, so I understand that part. Just make sure you add the full combo all at once, so you don't have random code hanging out.


Tips & Tricks


- The recall icon is way too big D:

+ You have quite a collection of tricks here!


Team fighting


- Wait...this is it? Teamfighting is so important! This is your best opportunity to explain what so many new players don't understand! Spend some more time developing this section - it'll be totally worth it.


Farming


+ It's also got some lane phase tactics bundled in as well. Nice work!

+ Pictures!


Items


+ Good explanations.

- What about all the other items? You covered the 3 core items at the beginning, but what about the rest? Say I want to build Rabadon's Deathcap - when should I build it?


Conclusion:


Even though it needs a lot of help to overcome major flaws, you put in a ton of work on this thing, and in a few sections it really shines. I'll rate this as a 3 because the humor and coding (in some places) bring it up a good deal.

Overall, you have the potential for an awesome guide - it just needs a lot of work. There's some sections that need polish or editing, and others that need more content entirely (teamfighting and items come to mind). Let me know if this was a useful review!
1
Ericles (2) | January 5, 2016 10:33am
Nice guide just a couple of things, it's "Without further ado", also you should explain why thunderlord's is better then DFT in the masteries section (it has a good base dmg that scales per lvl unlike DFT).
1
utopus (313) | December 31, 2015 4:42pm
Hello, you requested a review from my review service, found here

Attached below is a PDF of your guide taht i've marked up with my comments.
review


This is a good start to the guide, but there are a couple things that i'd like you to add to your gudie. Namely, how to team fight, and when to roam correctly. There are some other elements that i'd like you to add as well, like how to use Teleport effectively, among other things.

See my PDF for more of my comments though. If you'd like to have another review, just post again in my review thread =) If you got something out of my review, just throw me a +rep. It gives me a good idea of whether I need to re-evaluate some aspect of my guide reviewing.

Thanks for your time,
Michael
1
Embracing (353) | December 29, 2015 6:32pm
Hello, here's your requested review

Score: 2/5, downvote
The guide demonstrates an incomplete understanding of the fundamentals of Ekko and a flawed understanding on item builds, masteries, and runes. There are numerous incomplete sections that would benefit readers a lot, such as laning, mid game / late game, teamfighting, how to use Ekko's w or r effectively. There is a fundamental basis for coding, however. I'd recommend building up a solid foundation of game knowledge, learning more about the champion, then revisiting the guide.

Feel free to hit me up with a msg if you have any questions or concerns.
1
sheenzhou | December 2, 2015 6:55pm
Keep it up ;)
1
GeoenerG (3) | November 11, 2015 6:32pm
Thanks for the comment and critiques!
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