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Xerath Build Guide by NinjaButtPirate

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author NinjaButtPirate

Xerath: Ranged Bouse

NinjaButtPirate Last updated on October 12, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
11
13
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Hey all, welcome to my Xerath guide, I'll show you what I've built to make the best Xereth possible. Plz Rate and comment on this if you have any questions or things. thanks for your time.

Happy Hunting Summoners!


Guide Top

Runes

Runes are simple


1)Marks of Magic penetration - for harder hitting.

2)Seal of Replenishment - You use alot of mana and you wanna keep a steady harass so this runes are A need.

3)Glyph of potency - Give your harass more kick and give you the best bang for you buck ;)

Quints
1)Potency - again for the early game farm and harass, I find it best to work early for your kills, sets you up for a good late game.

2)Swiftness - why only one you might say.. i think one is all you need, but you really need some speed, it helps to to lanes if TP is down and also helps avoid getting lynched but incoming ganks. it also adds to your speed burst from your "W"


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Masteries

Masteries are fairly standard. Took extra gold since your build is a bit expensive. 1per10 might not seem like alot but its really does add up, gets your build quicker and ultimately makes to a stronger force on the rift.


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Items

I think this item progression gives you the highest sustain in lane and most power to hit your target.


Mejai's - Might say its not needed but it totally is, give you much needed CDR and if you play patient will turn you into a force to be reckoned with.

Rylai's - for added beef since you squishy.

Abyssal Scepter - Much needed magic resist and magic pen to boot.

All the other others are pretty self explanatory.
---
After build is done.(options)

Void Staff - give you much needed magic pen cuz 70% is never enough ;)

Deathfire - extra damage is always sexy.


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Skill Order/Skill Sequence

You wanna max "Q" asap, its your main dps and primary killer. Take your ult when you can. Next would be your "E" gives you more damage and stun, This is needed to lock your enemies down and do max DPS. Finally your "W" i get one level for the range and max that later, good for snipes but I don't find it come into play and effective till late game when most champs have considerable more Magic resist for the Magic pen.

Early game


harass with "E" then "Q" to lock or enemy also sets up possible ganks. which makes it useful when other players take you range lightly.

Mid/late
Basicly the same 2 possible sequences.

1) W,E,Q,R,R,R,Q = GG for any person hit by it. will give insane damage but leaves you open to counter attacks. this works best in a team fight or at a point you know your done for.

2)E,Q,R,R,R,W,Q - Give you a good damage and the options of getting out, and if they pull away you have the extended range to pull off a snipe. both work more than not. I generally use this sequence if i'm alone of not well defended.


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Summoner Spells

The Good


Flash
Teleport
Ignite
Ghost

The Meh
Clarity
Clairvoyance

The Ugly
Everything else


Guide Top

Pros / Cons

Pros


-Great Range
-High Damage
-Multi-Target Damage
-Ult Can be cast with delay between each cast(good for mobile fights)

Cons
-Slow movement speed
-Planted in ground with "W"
-will get eaten by burst champs.


Guide Top

Farming

Fairly simple, stay behind and last hit, if your being pushed you can always "Q" large groups of creeps. But generally when using "Q" you can as you harass also hit the main portion of the creep wave since your spell does not receive reduced damage.