Yorick Build Guide by iTankThings
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
The work of gravediggers is essential amongst the living, but invaluable in the Shadow Isles. There are many shades of death there, and each is embraced rather than feared or reviled. One can only ascend from one state to the next with the magical aid of a skilled professional. At the end of the first Rune War, Yorick Mori made his living as a gravedigger. His family owned and maintained the Final Rest Memorial, one of the oldest cemeteries in Valoran. The shovel he employed for his work had been passed down for generations. Each gravedigger taught his son that this shovel was imbued with the spirit of every forefather, and that those spirits would protect him during the long lonely nights amongst the tombstones. To his eternal regret, Yorick died without an heir, bringing the proud Mori line to a close. His body was interred with his shovel in the family mausoleum, and the Final Rest Memorial soon fell to ruin. Death, however, was not the end Yorick had expected.
Yorick emerged on the haunted shores of the Shadow Isles – not quite dead, definitely not alive – still clutching his beloved shovel. He soon learned that with it he could act as a ferryman for the Isles' undead denizens, helping them climb death's many-tiered ladder. This proved a curse, as a gravedigger must "bury his quota" before he too can ascend, or so the legend goes. No one knows what "his quota" is. Yorick dug tirelessly, waiting in vain for the day when he would be freed of his burden. As decades turned to centuries, the shame of his failures came to a head. He returned to Valoran to find his corpse, convinced that salvation might be buried with it. When he arrived, no trace remained of either the mausoleum or the memorial. Hope nearly lost, he discovered the League of Legends, and there saw an opportunity to immortalize the family name he allowed to be forgotten ages ago.
"Die first, then we’ll talk." -- Yorick
Salutations summoners, and thank you for paying my guide a little attention. Before I dive into this guild I would like to point out this is my first guide, and feedback is always appreciated/considered.
When I first heard of a necromancer type hero being released I was suddenly overfilled with joy. The character type/concept has always interested me. Despite Yorick being a grave digger, and not a necromancer I am still able to find the similarities.
When Yorick was first mentioned he was described as a Beefy DPS, and to riots words they were correct. Using this guild will provide you with an extremely strong carry who is able to take a ton of damage.
DISCLAIMER: Simply following this guide will not make you the best yorick to play the game. This game requires a certain amount of skill and logical thinking/teamwork.
Pros / Cons
- Incredibly strong mid/late game
- Extremely fun to play
- Strong ability to harass
- Not squishy like a typical carry
- Great lane pusher
- Good team fight utility
- Very mana dependent early game
This is what makes Yorick Unique, every ability will summon a pet of some sort! Each of them will aide Yorick in his time of need!
Unholy Covenant (Passive): Yorick's basic attacks deal 5% more damage for each summon that is active. Meanwhile, Yorick's Ghouls have 30% of Yorick's Attacks Damange and Health.
- Yorick's passive is pretty significant; although, in large team fights it noticeably becomes irrelevant. Yorick shines in 1v1, or 2v2 situations where he can keep his minions alive, and insure they aren't taking massive AOE damage from team fights.
Omen of War (Q): Yorick's next attack will deal 30/?/?/?/? (+?) physical damage and summons a Spectral Ghoul for up to 5 seconds.
The Spectral Ghoul deals 8 additional damage per hit and moves 15% faster. While the ghoul is active, Yorick moves 15% faster as well.
- Omen of War is your bread and butter attack. This attack deals massive damage, meanwhile giving Yorick a speed boost to chase down his enemies. Simply because of this skill, sheen/trinity force is viable.
Omen of Pestilence (W): Yorick summins a Decaying Ghoul that arrives with a violent explosion dealing 60/?/?/?/?(+?) magic damage and slowing nearby enemies by 20% for 1.5 seconds. While the decaying ghoul remains alive, nearby enemies continue to be slowed by 10% for up to 5 seconds.
- Omen of Pestilence can be used for several things. Firstly it is a great harassing tool in combination with your healing ghoul. Additionally this ghoul can be used to slow down your enemies to chase them.
Omen of Famine (E): Yorick deals 55/?/?/?/? (+?) magic damage and heals for up to 50% of the damage dealt. A Ravenous Ghoul is summoned behind his target, which heals Yorick for the damage it deals and lasts for up to 5 seconds.
- Omen of Famine is what really keeps you alive in team fights, and does noticeable damage. This ghoul is also extremely useful for harassing.
Omen of Death (R): Yorick conjures a revenant is the image of a target allied champion. Revenants deal 50%/75%/?% of the target ally's Attack Damage. If his ally dies while the revenant is alive, the revenant sacrifices itself to reanimate them.
Revenants and reanimated allies lose 10% of theur maximum Health per second.
- Yorick's ultimate becomes a great tool for team fights. This attack basically turns a 3v3 or 5v5 into a 4v3 or 6v5. Most people are failing to see the utility it brings to team fights; however, it is extremely useful. Simply cast it on yourself, or another AD heavy team mate.
Most melee range heroes have an extremely hard time collecting last hit kills. Yorick is nearly the same way until you can build your Tear of the Goddess. From that point farming should be extremely easy, and you should be able to harass effectively using your W, and E.
You can use several different masteries and have success with yorick. I myself prefer him to use tanky masteries, with a little bit of offensive masteries; however, I have tried/succeed with offensive masteries and little tanky masteries. Its all preference.
Creeping / Jungling
So far I do not find it viable to jungle with yorick. Despite his skill set looking awesome on paper, his low level mana starvation is too significant for him to jungle.
Overall Yorick is a very good champion despite what everyone is fussing about, and i guarantee with a little practice, and hard work this build will work out for you. Here are some pictures of my success: