Build Guide by Themagikz
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Not Updated For Current Season
Welcome to my first, and probably only build I am going to create here for MOBAFIRE. Most people credit me for having some unusual builds and playing extremely offensively, but I consistently provide alternatives for the defensive player. I understand Vayne is a new champion, but the guides must make progress somewhere, and I decided, since I have not yet seen a decent build (not trying to sound conceited here), that I would put up one worth trying. After dominating relentlessly in 5's, stabbing other Vaynes in the chest, and especially after hunting down Warwicks, I found my build and play style to be so effective, I just had to write it down and share it with everyone! So let's get down to the knitty gritty and show you exactly why I'm so Vayne!
Alright, here's where the controversy, bad-mouthing, and overall QQing is going to begin. First of all, "WHY NO ARMOR PEN MARKS?!", Long story short, Vayne doesn't need them! Let's say you're one of those jerks who figures the only way to win is stack pure Armor Pen and murder your lane as Garen at level 1. Go play Garen and stop reading my guide, because this is not a champion you can spin to win with. *Looks around for more trolls, prepping silver bolts in the crossbow* Ok I think it's safe to continue. Did you notice what I just said there about Silver Bolts.... TRUE DAMAGE. Holy shnikes! Did he really just say that? That's right folks, you don't need Penetration! The more your Silver Bolts skill procs on it's third attack, the more damage you're going to put out in the long run. So, take the best of both worlds, Armor Pen quints, AS Marks, what a combo!
So let's chat about those seals, heh, I know I know! Dodge Seals!? I'm completely nuts, I'll give you that, but when someone like Xin Zhao gets up in your grill, you'll be thanking me, because when you dodge that 3rd hit, instead of him knocking you up, you can tumble backwards, AND KNOCK HIM INTO THE BLOODY WALL! I rest my case here. Vayne tumbles forward sometimes into some rough melee terrain, having these as a backup are more than necessary if you want to, not only chase, but also be able to escape some rather tricky situations.
:Ok I know, you're still thinking that these runes are horrendously placed, but trust me, 10% CDR, combined with blue buff, jeeze oh pete! You'll be tumbling more than a circus actor! NO JOKE! It effectively gets you very close to your CDR cap and lets you use final hour much more often. WHO DOESN'T LIKE WHIPPING OUT THE MASSIVE CROSSBOW OF GET SOME!?
Masteries are straight forward, to be quite honest, if you want to dole out the giant bolts of hard wood, this is the way you want to go. Max attack speed, some decent cool down, there's some extra armor penetration in there, simply everything you would want, with your quick respawn, exp-gain and a nice monster buff addition. Your goal here is to maximize DPS, not staying alive (Your skills and map awareness should do this, you shouldn't have to rely on your masteries).
The book begins here, so please close your eyes and just go .jpeg by .jpeg with me alright? If you've played Twisted Fate, you may recognize this build, because... oh wait, IT IS THE TF DPS BUILD! What are the odds?! Surprisingly enough, with attack speed, and modest damage, this build works better on Vayne than it does for TF, simply because Vayne can not only do more damage than TF, but she can also get away and avoid getting singled out far better than TF. Sword of the Divine procs immediately after, if not sometimes with Silver Bolts, providing a very powerful punch, and with the active, combined with the quints, you receive some amazing armor penetration, especially when they cannot escape a shot of silver bolts and destroy the 3-hit combo. Plus, the attack speed is tremendous for such an item, and allows vayne to, in virtually 2 seconds, proc silver bolts, the sword of divine, and almost do it again in one more second. If you want to get really geeky, pull out a calculator and do the math.
Let's do a quick summary of why each item really contributes to Vayne's success:
: Good attack speed boost at the start, and since the passive gives 40% Movement speed increase chasing a target, Boots of Swiftness are just an overkill.
: Very powerful passive and active when coupled with Silver Bolts (Similar to Twisted Fate's Stacked Deck however, this does true damage).
: Still stacking the Attack Speed early on, due to the fact that most of your damage will not be mitigated very early, combined with the passives of Silver Bolts and Sword of the Divine, plus the crit chance that you now receive more than exemplify the need for this item.
: What respectable, critting, ranged, boomstick would refuse to purchase one of these? Insane crit damage, 80 attack damage, 25% crit chance? Think I need a small break after that!
: You've waited this long in your build for some life-steal, here you go, now your days of recalling are over, BEGIN THE HUNT SOLDIER!
: Tell Mundo and any other Warmog wielding behemoth that their days are numbered and go explain to them why. (2.44 Attack Speed when fully crafted at the end of the build, GG).
Maxxing out and is a must. The whole item build will center around these two skills, with proper use of . is typically used when you're hunting on the sides in a lane, or for escape, and if you want to harass decently, you need to focus on the two skills which allow you to do that the most. Following the Twisted Fate ideology of Stacked Deck, building attack speed with Silver Bolts is sheer domination that cannot be matched. The combination of Tumble and Silver Bolts will do tremendous damage to opposing lane champions and keep them at bay, opening a position in which you can DENY those poor souls their exp from minions.
Simple, you're a hunter, not a chaser, THAT'S WHAT YOUR PASSIVE IS FOR, IT'S A FREE GHOST! Think about it...
: Stop them from running, tumble towards them, send em back to oblivion. (Also helps getting lined up to Condemn them to life inside a wall :D ).
: I don't like people using potions to live with 5 HP after I combo the brains out of them. This fixes the problem. (Also, since Morde's shield is a beast to take on as Vayne, Ignite drops it off rather fast).
is honestly again, overkill in my opinion, but I'm not going to say it isn't a viable spell to take, because when tumble is down, and you have no alternative, it's an amazing escape method. is also another spell I'm sketchy on, I personally never use it, but a lot of people will say it's useful for, once again not only escape, but positioning and getting in front of an enemy champion to them back into their team.
These are really based on play style, because all four are beneficial, it just depends on what you want to do with this champion, and the build still makes all these options viable choices.
Pros / Cons
-Good Harass/Escape Ability
-Can solo virtually any other champion 1v1
-Can carry a team with ease
-Weak against stuns
I will continue to update, revise, and edit this build as I see fit. I am not as vayne as most people would think, and I enjoy suggestions and new ideas that would be helpful and beneficial to my build. Any thoughts or ideas should be placed in a comment and I'll review them as soon as possible. Player contribution will help this build!!!!
Thanks for taking the time to read my build, and I look forward to seeing you on the Fields Of Justice!
I typically chill out in the Mobafire Channel on League, so if you have any questions, I'm usually on a lot during the week, so feel free to chat it up!