Personally I never read Builds on MobaFire. People who submit only builds aren't going to change their ideas due to feedback - to them they've found the best build and that's that.
People who write guides and go into detail about their champion - they're the people who will be most receptive to feedback because they want to learn more, try more, do better.
People who write guides and go into detail about their champion - they're the people who will be most receptive to feedback because they want to learn more, try more, do better.
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Builds are useless. There's no need to say that your build is good, show people that you got 666/0 with your build. Every person has a different way to play and if they don't play just like you, your build isn't going to help that much.
If you understood nothing, here's an example:
I was checking some Mordekaiser builds. My friend asked me why, since I'm a great player and blah, blah, blah; I said that I wanted to see people's ideas.
Every build I checked was good, but I'd not try them. I created my build and only play with it and always got great results. Yet I'd never tell people to try it, because it requires great experience, maybe no one will play well with it because I never bought potions and wards, I'm totally different from everyone I saw until today.
So, I defend the idea of teaching people how to play. Make them find out the way they like to do things, the items they like to use.
Telling people some items you recommend is good, but telling people the items you thing they should get only because you play well with them is dumb.
I'm working on a guide and till now the only thing about items are the ones I recommend and normal people get. People will see the items and test combinations. That's what I defend.
PS: I'm not gonna tell you my build. There's a subject here and it's the idea of stop making builds and work on guides that teach people how to play, not if my build is good or not.
PS2: My god, after I created the topic, I couldnt believe I wrote so much. Sry guys.