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Tryndamere CrD

Creator: Skeec July 28, 2011 2:59pm
JEFFY40HANDS
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with IE you get 250% CrD (instead of a normal crit multiplier of 200%)....Let's say runes add an additional 10% to that...So 260% Crit Damage. For simplicty sake lets say you have 100 damage. A normal crit is 200 damage. an IE crit is 250 damage and a 260% is 260 damage...You just traded a large amount of rune space for an additional 10 damage...With the CrD mastery you're getting an extra 20 damage total....Does that sound worth it to you?
Skeec
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lol if we assume to do 100 dmg the dmg would increase to nearly 300 dmg with full CrD runes not including armor
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And yet, what a waste of space all that CrD is....What about your early game? When your CrD does jack **** for you because you can't crit? How is preparing for end game going to assure your victory early game? I suppose you can do what you want, but CrD is for scrubs IMO.

EDIT: Crit Damage Runes are for scrubs.
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Good luck with that.
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hey i wrote to your comments in your guide i just tested apen and it was pity weak dunno if im to sleepy but i didnt feel the burst when i crit as i do with crit damage
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Considering I havent updated my guide yet post patch things will be off. Either way it ends being more personal pref...But CrD...Isn't optimal IMO. What do I know though, I only mained Tryn for like 100 games pre patch.
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i actually meant apotheosis sry if i wasnt clear enough
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CrD only scales with your auto-attacks.
I'm pretty sure that AD scales with everything.
Spin in, auto-attack for more in general.
Last hit a minion because you had 1 more AD. Heal more because of it.
Kill people more consistently while your ult is on.
Face rape easier with your shout.

AD is better overall.
Apotheosis
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Go check out my response.
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I'm going to say that after all of these responses: ArP > CrD.
Just an observation though.
The weak lose their freedom to the strong. Such is the way of the strong. And it is the providence of nature that only the strong survive. That's why I needed strength.

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