Commented
Posted a Comment: Jan 23rd, 2013
"Thank you that means a lot :D if you post your score ill put it on here :DD
"
Commented
Posted a Comment: Jan 21st, 2013
"S3 doesnt have Fon u should proly fix that"
Commented
Posted a Comment: Jan 20th, 2013
"I've looked over Everything and have only 2 problems...You don't have a section explaining why Top Udyr is good compared to Jungle Udyr, because I myself am questioning it. And secondly with your masteries you say you only get 15% armor/MR but 4 x 3 is 12 + 5 is actually 17%."
Commented
Posted a Comment: Jan 20th, 2013
"I've looked over Everything and have only 2 problems...You don't have a section explaining why Top Udyr is good compared to Jungle Udyr, because I myself am questioning it. And secondly with your masteries you say you only get 15% armor/MR but 4 x 3 is 12 + 5 is actually 17%."
Commented
Posted a Comment: Jan 17th, 2013
"You take the active item cooldown reduction....but you have no active items to use on your build...I understand utility....just not that mastery.."
Commented
Posted a Comment: Jan 14th, 2013
"If you can look at either of my guides much would be appreciated, they are both AP builds and are both located in my sig."
Commented
Thread
Created a Thread In Theory Crafting & Ideation On: Jan 13th, 2013
Review for Review??
I'll review your guides with 100% honesty if you do the same for me, simple as that.
Commented
Posted a Comment: Jan 12th, 2013
">.< this is not the actual rework....this is my rework if u looked at the whole thing....But there is a rumored rework ill link it.....here:
http://www.surrenderat20.net/2012/07/tenative-heimerdinger-rework-leaked.html"
Thread
Created a Thread In Theory Crafting & Ideation On: Jan 12th, 2013
Heimerdinger Rework
icon=Techmaturgical Repair Bots size=30 Pocket Turrent Factory (Passive) Heimer starts with pocket turrent factory that produces turrets that can be laid periodically. This item can be...