Vynertje wrote:
Yeah I don't really care about chests because I'm short on keys 24/7 anyway. I don't have enough champs either :')
Yeah chests are really easy to get compared to keys, like with keys it's random, but with chests you literally just need to get an S- or higher with a new champion whenever you have a chest available. There's no reason to rush chests if you don't have the keys to collect them, they're not going anywhere. The only thing I would recommend is to not be sitting on 4 available chests, so that at least while you're not interesting in getting any more, you're still generating some for whenever you do want another chest.
If you have like 1 key shard and 2 chests available, there's no reason to intentionally hunt down those chests. It's just gonna depress you to have 2 chests available with no keys to open them. :P
biggest clown fiesta in a long time, how can you die so much in a single game? Also, I started 1-5 :')
(full match hist: http://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/2737916497/30300889?tab=overview)
Since I started leaving the spawn platform for the first time last season, dying has really become easier. It also means you can play champions without global ultimates on a more regular basis. Would recommend.
********'s a pretty good fertilizer
salt/10
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âšï¸Žâ˜¼ï¸Ž 🕈︎✋︎☹︎☹︎ ✡︎âšï¸ŽðŸ•†ï¸Žâœï¸Ž
1.) Jungle Xin Zhao without his Smite.
2.) Ryze feeding and flaming at the same time.
3.) That Sivir who is too aggressive which often results to her death.
4.) Me who is tilting the whole game.
5.) I suppose Garen is the best in our team.
6.) We're dumpstered in early to mid game.
Yet we won. I hate this game.
Thanks LaCorpse for the sig!
Ranked streak with my main :D
Even though I faced mostly difficult picks (Malphite, Irelia, Nasus) that have attack speed slows and/or hyper lategame scaling, I was still able to carry via decision making, teamfighting, and a significant impact during mid-lategame, which felt really good. Xin's damage falls off (somewhat) lategame, but his utility does not.
Even though I faced mostly difficult picks (Malphite, Irelia, Nasus) that have attack speed slows and/or hyper lategame scaling, I was still able to carry via decision making, teamfighting, and a significant impact during mid-lategame, which felt really good. Xin's damage falls off (somewhat) lategame, but his utility does not.
Check out my manly Xin Zhao guide for manly men!
Good thing this champion basically hasn't changed since I last played him seriously (season 2, iirc). I got a triple kill with Requiem. Too bad we lost though.
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the first thing i noticed.
Yeah I don't really care about chests because I'm short on keys 24/7 anyway. I don't have enough champs either :')