I didn't even come close to dying with Nidalee...even at blue at level 1
and the enemy Volibear's pathetic attempts to counterjungle me ended in his death xD
and the enemy Volibear's pathetic attempts to counterjungle me ended in his death xD
I've done several test runs in custom games trying to get the timing down. With Lee Sin I can get to lvl 6 at around 7:15 seconds. That's about 45 seconds slower than it used to be and you keep falling behind the more you stay in. To do that I clear every camp, especially the big buff camps, as soon as they come up taking Tempest over my Q to get bigger AOE. The problem lies in the fact that I can't delay red for when I'm ready to gank or I lose another 30-45 seconds on my leveling.
If I roll out of the weeds onto a mage at 50% HP, even over extended, and I'm 3 levels behind him with less gear, I get stomped out-right. I think this limits gameplay options more than intended.
If I roll out of the weeds onto a mage at 50% HP, even over extended, and I'm 3 levels behind him with less gear, I get stomped out-right. I think this limits gameplay options more than intended.
IMO you need s1 top whos able to support the jungle ganker in some ways.
Seems like nuker can now jungle somehow, so top will take CC while Jungler will do the dmg trick.
Ganks on lvl 3, 4 at the latest and now you have to include them into viable jungling.
Seems like nuker can now jungle somehow, so top will take CC while Jungler will do the dmg trick.
Ganks on lvl 3, 4 at the latest and now you have to include them into viable jungling.
Temzilla wrote:
Only steal the big minion.
BOOM you just took 75% of the enemy jungler's exp and money away.
Yes, I said it's useless UNLESS you steal red and blue, in which case you are ****ED.
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