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Your summoner name is now an item...

Creator: OTGBionicArm April 8, 2013 8:06pm
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Berzerk
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Berzerker's Greaves. Upgrades from berserker's greaves. Passive: Gain attack speed for missing hp.


Check out my complete guide to top lane here.
Check out my Jayce guide here.
The_Nameless_Bard
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Nighthawk wrote:



yeah those are ridiculously low base rates lol, like 260 is pretty normal for a semi spammable ability with a decent ap ratio, and yours don't even double to that lol. :P

I are fix?
Nighthawk
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those are all legit base damages, for sure.

if i'm being nitpicky here I'd say give him a couple QoL changes like lower mana costs lategame and maybe lower CD for lategame too (we've seen how 15 second heals go with Soraka...).

But other then that, quite good. :)


The_Nameless_Bard
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it was so hard to come up with a completely unique idea that actually worked with itself 8D
Pølsemanden
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My name means sausage man, the rest is up to your imagination.
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!


"Carrying"-guide | My reviewservice
Cyrilgar
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Heart of Cyrilgar

Advanced Item
Builds from Ruby Crystal + Rejuvenation Bead

Stats:
+250 Health
+7 Health regen per five seconds
Unique Passive:
Bolster Heath - Every time an offensive ability is used, maximum health is increased by 4 (3 second cooldown). Caps at +750 bonus health.

180g (Rejuvenation Bead) + 475g (Ruby Crystal) + 120g (Combine Cost) = 775g (total cost)

Heart of Cyrilgar + Long Sword -> Living Blade -> Absolution
Heart of Cyrilgar + Blasting Wand -> Lifeblood Stave -> Relativity

Treat as you would Manamune -> Muramana and Archangel's Staff -> Seraph's Embrace, changing mana bonuses and centrality to those of health, and reducing accordingly until balanced (typically, building health is ALWAYS going to be easier than stacking mana). I just want there to be something that benefits health-based casters and manaless champions.

And yes. It would also be cool to see people using the health equivalent of mana-shield to make themselves into walking bombs, where the ability will take 25% of your health to deal a portion of your health as ability damage to surrounding enemies, or watch people slowly drain away using Absolution (3% of your health every strike to deal 6% of your health as bonus damage? Yeah, it'd be fun to watch).
BloBBloB99
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BloBBloB's Chop Chop

Bilgewater Cutlass + Pickaxe
Total cost: 3600-ish
80 Attack Damage
Unique Passive: 15% Spell Vamp
Unique Active: Deals 100 magic damage (scales 100% of ad) and slows for 25% for 2 seconds. Cooldown: 90 sec. Range: 600 units.


Lord Van Damm's Pillager will be brought back one way or another!

Thanks to MissMaw and GmD for my signatures!
If I help'd ya, then don't be afraid to +Rep me! Thanks!
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