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Need a Twisted Fate mentor

Creator: Demolibium July 12, 2014 9:52am
Demolibium
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So i really wanted to play Twisted Fate, and i bought him. He seems pretty cool, but im having problems with him. I know he is a tough champ, but i really wanna master him. The main problem i have on his playstyle. If i play aggressive i die fast, due to my squishyness. If i play passive i cant do anything due to my slow speed i can never reach the spot on time.
I get confused whether to build ap or ad and then everything gets messed up. So anyone can help me with that?
Im EUW server.
Wicked Eye
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I'm not on EUW server, but I think I can tell you a few things. Twisted Fate hurts a lot with AP, more than AD I think, so I would definitely go for AP. I believe your problem is positioning, Twisted Fate and many other champions are all about positioning right and waiting for the right time to do something. Try watching Youtube videos of people playing Twisted Fate, this might give you a notion on how they combo, positioning, timing and specially when to use your ultimate.
cocfight
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I always personally think of Twisted Fate as more of a utility mid laner. I am not saying that he doesn't put out good damage but he is best used to help your team secure kills with your gold card stuns. It is very important when playing Twisted Fate to be confident in your ability to pull a gold card at the right moments. Also when they updated the animation on Pick A Card they also decreased the amount of time the card is available for after it is picked. This makes using Destiny after pulling a gold card more difficult than it was before because if you don't teleport fast enough the gold card will no longer be available.

With that being said during the laning phase for Twisted Fate you should be pulling blue cards whenever possible to help restore your mana. Twisted Fate can have serious mana problems in lane if you do not pull blue cards. It is also important to remember that Twisted Fate does not have any built in escapes before level 6. It is very important to keep your lane well warded because any good jungler will know this and exploit any bad lane positioning. Another helpful trick when laning and wave clearing on Twisted Fate is that if you throw Wild Cards at an approaching creep wave you can damage almost the entire minion wave. This is very helpful if you need to fast push a lane or to instantly clear minion waves in the late game.

In terms of itemization and build paths on twisted fate I personally think that an AP build with an emphasis on CDR is the most viable and helpful build. The Lich Bane is always a necessary item on Twisted Fate and more often than not should be your first big item. If you are having mana problems in lane there is no shame in building a couple of early Doran's Ring for their added health and mana regen. For the next item it is a choice between Rabadon's Deathcap and Morellonomicon, I personally think the Morellonomicon is the better choice because of the added CDR but if you are far ahead the Rabadon's Deathcap can help you snowball your lead. For boots most people will tell you that Sorcerer's Shoes are the only way to go but if you didn't take the Morellonomicon the Ionian Boots of Lucidity can be a good way to get some CDR so you can be more of a utility for your team. Other good items on Twisted Fate are Void Staff, Zhonya's Hourglass, and Athene's Unholy Grail. As for summoner spell it is popular right now to use Ghost and Flash. This helps to negate Twisted Fate lack of mobility. Teleport and Ignite are also good summoner spells on Twisted Fate.

I hope you found this helpful and don't be afraid to ask if you have any question about League of Legends
Demolibium
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Wickedeye, i would look that up thank you.
cocfight, most of the things you said is very true, i tried the golden card trick once and it did not turn out well, i ended up dying before i could do anything. Positioning is the problem but i am learning to adjust..... Oh yes i use blue cards alot. Junglers are usually a problem but i tend to avoid them a few times.
In the items section, i built kinda the same thing but i would like to ask how many dorans ring to build. Sometimes i see people not building them, sometimes even 3.

Thank you, your suggestions were pretty helpful and i would not hesitate to ask any more[Legitimate] questions :P
KatariFIRE
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In my opinion, Twisted Fate benefit more from AP build.

His Wild Cards and Pick A Card will hit like a cannon.

I have tested him many times and think that a good Twisted Fate will control his distance from his enemy.

All I do is just get start with Doran's Ring and x 2 health pots.

Level up your Pick A Card first then when in lane you use your "Blue Card" to last hit a creep.

This will give you a lot of mana sustain, and then poke your enemy out of his lane by Wild Cards.

Stay far from him, "Blue Card" on minion with low health, poke him with Wild Cards and if he jump in to trade you pick "Gold Card" and punish him, that's the trick.

Once you reach level 6, you will have to use your ultimate to gank bot or top lane.

Be sure to comunicate with your team before gank, or you will end up with no one even know you are there.

...............

For my Item set

"There is the Hunter and the Hunted"
cocfight
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Demolibium wrote:

Wickedeye, i would look that up thank you.
cocfight, most of the things you said is very true, i tried the golden card trick once and it did not turn out well, i ended up dying before i could do anything. Positioning is the problem but i am learning to adjust..... Oh yes i use blue cards alot. Junglers are usually a problem but i tend to avoid them a few times.
In the items section, i built kinda the same thing but i would like to ask how many dorans ring to build. Sometimes i see people not building them, sometimes even 3.

Thank you, your suggestions were pretty helpful and i would not hesitate to ask any more[Legitimate] questions :P

I am glad that you got something useful from of my advice. With regards to how many Doran's Ring to build it is really very situation. I realize that isn't a very useful answer so I will give some scenarios and what I personally would do with regards to early build. The thing about Doran's Ring is that it gives you really good power for the amount of gold it costs. The problem with Doran's Ring and all Doran's items for that matter is that they are very cost efficient in the early game but you will end up selling them at a huge loss in the late game. For example Doran's Ring costs 400 gold and has a stat value of 666 gold, making it a very gold efficient item. The issue is Doran's Ring only sells back to the shop for 160 gold and since they take up inventory spots you will inevitably end up selling them to make room for better items in the late game. They typical start you will go on Twisted Fate will be the Doran's Ring x2 health pots. A good rule of thumb with Doran's items is to build them if you need that early power to get you through the laning phase. Since I am assuming you are new on Twisted Fate I would recommend you build 2 Doran's Ring to start because if you dont pull blue cards constantly, using Wild Cards will drain your mana very fast. Also most of the time you will be rushing Lich Bane and there is no built in mana regen along your early build path like most mid laners have. It is also acceptable to build and early Chalice of Harmony into an Athene's Unholy Grail but these items got nerfed and it was never the preferred first item on Twisted Fate anyways.

There are exceptions to the Doran's Ring start however. When playing against AD midlaners such as Yasuo and Zed you will be taking a lot of early AD harass from these champions. In these situations I preffer the Cloth Armor x5 Health Potion start as it gives armor and sustain to deal with these champions very annoying early game harass. Cloth Armor can also be built into an early Seeker's Armguard which will give you the ability to counter harass these annoying lane opponents and can be later built into a Zhonya's Hourglass so it is a win-win. This build path also benefits from picking up an early Doran's Ring for the added mana regen and health which could very likely save your life on these champions scary level 6 all-in ultimates such as Death Mark and Steel Tempest

So all together when you are starting out I would recommend that you build at least two Doran's Ring in lane as it will help with your mana and give you extra health to help your survivability. I don't recommend every buying more than 3 because at that point you are going to end up throwing away a lot of gold in the late game.
Demolibium
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Wow, you provide some wonderful advice. I do pull blue cards on every cd of my cards. But i still have mana problems early on. I'd keep those in mind. As im still not used to alot of the item systems im still getting used to it, so i dont use that much of a flexible build. I guess i need to start thinking now :D

The main problem is in low lvl like me[lvl 13], its not fixed who takes wat lanes. I see varus mid, zed top and even 2 adc bot.
cocfight
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Demolibium wrote:

Wow, you provide some wonderful advice. I do pull blue cards on every cd of my cards. But i still have mana problems early on. I'd keep those in mind. As im still not used to alot of the item systems im still getting used to it, so i dont use that much of a flexible build. I guess i need to start thinking now :D

The main problem is in low lvl like me[lvl 13], its not fixed who takes wat lanes. I see varus mid, zed top and even 2 adc bot.


With regards to not knowing how to itemize properly trust me when I say that your are not alone. A large portion of the people who play this game will typically blindly follow the same build guide every game. Since you are a new player, I wouldn't dwell too heavily on optimal itemization just yet because there are more important aspects of the game that you should try to perfect first. For example, things like positioning in team-fights, good last hitting, objective control, and vision control are all the little things that are going to win games. You can have the most optimal build possible on your character but if your team is losing and you have no vision than it is highly unlikely that you will end up with a victory.

With regards to inexperienced players using out of meta and odd picks in certain lanes there are a couple of things I can tell you. When I started playing this game back in open beta, there was no 'meta' or any preconceived notions about how league of legends was supposed to be played. Back then popular mid lane picks were champions what now fall into the adc or marksman role such as Ashe and Twitch due to the fact that they are ranged champions and back then there was a lack of assassin and ap burst champions in the game. This worked for a while until champions like Malzahar or Akali were released who could destroy an Ashe or a Twitch in the midlane. So the game changed and adc or marksman champions were no longer viable in the midlane and thus not many people played them there anymore. My advice if you find yourself having trouble against people playing varus and other marksman champions in midlane would be to play a champion who has some combination of a good gap closer, cc abilities, and high burst damage ( Fizz, Zed, Ahri, etc.) or a champion who can simply out harass them ( Ziggs, Anivia, Nidalee, etc.). As you level up more, you are going to start to see less people playing champions in weird positions because an experienced player can and will take advantage of the weakness that champion has in that lane or match up. I realize this is a bit vague but its sort of just one of those things you will get the hang of the more you play and learn about the game.

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