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Heimerdinger Build Guide by unhben

Support [13.7] 🧠 GUNNER SUPPORT HEIMERDINGER 🔫

Support [13.7] 🧠 GUNNER SUPPORT HEIMERDINGER 🔫

Updated on April 6, 2023
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League of Legends Build Guide Author unhben Build Guide By unhben 15,062 Views 0 Comments
15,062 Views 0 Comments League of Legends Build Guide Author unhben Heimerdinger Build Guide By unhben Updated on April 6, 2023
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Runes: Arcane Comet

1 2 3 4
Sorcery
Arcane Comet
Manaflow Band
Absolute Focus
Scorch

Domination
Taste of Blood
Treasure Hunter
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2 3
Barrier
LoL Summoner Spell: Barrier

Barrier

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[13.7] 🧠 GUNNER SUPPORT HEIMERDINGER 🔫

By unhben
Why Heimerdinger Support?
I think about the support role like I'm playing Dota2 in the sense that anything can be placed in any role with the right mindset and game plan, especially support. Champions in League of Legends are thrown into 2 categories: Level dependent or Item Dependednt.

Heimerdinger is the epitome of this mindset, in it that he is inherently an item based champion (similar to Brand and Zyra support) which allows him to function highly on a support budget and doesnt require the farm and exp needed to sustain solo lane matchups. His key item is almost always going to be Rylai's Crystal Scepter which thankfully is only 100 extra gold more than all of the support mythic items like Locket of the Iron Solari.

Aside from Heimerdinger being item dependent his poke, aggressive capabilities, and defensive/zoning ability makes him a stelar all around support capable of walking into teams or setting up good fights. Him being a buddy user (like Annie, Ivern, or Zyra) also helps to improve his quality as a champion because its not just him as a champion enemies will have to worry about dealing with during fights, and in Heimerdinger's case with his H-28G Evolution Turret he unlocks this potential at level 1 and beyond, not just being locked into using an ultimate to provide more damage for a teamfight and beyond.
Rune/Summoner Spell Choices
Majority of the time I will opt in to using the first Arcane Comet rune page. Having access to Absolute Focus and Taste of Blood in one rune page is amazing for sustain and early damage which Heimerdinger needs to build up to at one item or more. Manaflow Band is just a good rune since we arent going to rush a mythic first, meaning we are down the extra mana from Lost Chapter. Finally Scorch provides some extra burn in lane for harassment and Treasure Hunter is great for picking up early bounties and excelarating a gold lead for your team based on good movement around the map.

The second Arcane Comet page is ideal for games where you know you will extend into the late game and let Gathering Storm stack up and provide extra AP. Transcendence is also going to be great for the extra CDR it will provide in the later parts of games and reducing cooldowns in teamfights.


Next is the Dark Harvest rune page. This page is for heavy poking and more damage centric than the usual builds. If you are solo AP in a game being able to blow up enemies with Dark Harvest procs will serve you well as the game goes later and the damage stacks. Ghost Poro is taken over Eyeball Collection and Zombie Ward since it is the safest use of the slot in Domination. It also provides longer lasting vision and warning pings around the map as long as you keep placing wards where they get to expire and turn into the poros. This is mostly a choice for earlier laning since you will be able to ward river and not have to re-ward ealier as you keep lanes shoved.


Finally the arcursed page using Guardian. This is very much an experiemental page for harder lanes, like if Caitlyn goes through bans or the enemy team is assassin/dive heavy and you need to protect your carries. Font of Life pairs very nicely with Rylai's Crystal Scepter in providing slows and moderate healing for your team during skirmishes and fights. Bone Plating is to take harder trades in lane and stack your Spellthief's Edge faster while into scarier lanes/enemy teams. Overgrowth is a solid choice to help stack more health and be a little beef cake to absorb some damage later in the game.


As for summoner spells, Ignite, Barrier, and Exhaust are all very interchangable depending on matchup, though majority of games I prefer to go Barrier to survive longer and keep my H-28G Evolution Turrets alive longer during fights and skirmishes. Ignite is best paired with Dark Harvest or Guardian to deter people and show aggression, and Exhaust pairs well with any rune page depending on matchup/enemy team comp.
Itemization
Heimerdinger being an item based champion, especially as a support, has a huge breaking point at 1 item with that item being Rylai's Crystal Scepter.

Because Heimerdinger is being plated in the support role, you likely are not going to be the main source of AP in most games and can relax a little on wanting to overhaul on damage.

Starting with Rylai's Crystal Scepter, this is going to be Heimerdinger support's key item in functioning. The slows it provides as well as cheap price makes it esentially his mythic item. I usually prefer rushing this over items like Liandry's Torment or Luden's Tempest since it is: 1. a cheaper item and 2. has more utility in the early game than just raw damage.

My favorite mythic item on Heimerdinger is 100% Everfrost. Because we are taking Scorch over Gathering Storm 90% of the time, the mythic passive providing extra AP is awesome for scaling later into the game. Strong bonuses to this item are its cheap price and and active ability allowing you to slow/root champions in a cone infront of you, leaving them open for a cc chain from Rylai's Crystal Scepter and your CH-2 Electron Storm Grenade into Ult W. I do however recommend Luden's Tempest if you opted for the Dark Harvest rune page as the magic pen will aid in blowng up your targets, and if youre into tanks feel free to instead pick up Liandry's Torment no matter what rune page you picked.

From here we have 5 options depending on game state:
- If you have built Dark Seal and have stacked it thoroughly, upgrade it into a Mejai's Soulstealer to snowball harder and win the game.
- If you are into teams that have excess healing and need to reduce it, build and hold onto Oblivion Orb, and if you need to reduce more healing if enemy champions get out of hand, upgrade it into a Morellonomicon.
- If you are behind/need more vision, pick up a Vigilant Wardstone. It acts as a huge stat buff to you and a vision buff to the team.
- If you are ahead, start building into Rabadon's Deathcap for bonus AP. This provides raw damage, but more importantly, health scaling on H-28G Evolution Turret.
- If youre being blown up, grab an Anathema's Chains and toss it onto whoever is giving you a beating.

Feel free to combine some of the options above to create your end game build depending on game state.



If you decide to opt into the tank build with Guardian, get ready for something wacky and still in testing. Heimerdinger has great defensive capabilities and I wanted to experiment with a tankier build that focuses on sitting ontop of your carries and being a little meat shield instead of a poke monster.

Again, we are going to rush into a Rylai's Crystal Scepter for AP and slows. This is kind of a non-negotiable item for heimerdinger support at this point.

Next I have found that Locket of the Iron Solari is a good choice for Heimerdinger as a support mythic. The ability to provide a shield for your team every fight or just about every fight is the epitome of support and provides a great service for your team. The passive as well of giving armor and magic resist to surrounding teammates is awesome since you will likely be in the middle of your team trying to be a distraction and causing mayehm while soaking damage. This item also sometimes will force the enemy team to waste gold buying items like Serpent's Fang or Shadowflame to plow through your shields.

After buying your Locket of the Iron Solari you have options like purchasing items like Anathema's Chains, Redemption, Knight's Vow, or maybe a Mejai's Soulstealer if you want a little more AP. I do highly recommend picking up a Vigilant Wardstone somewhere into this build as it will provide you with a stew of stats and extra utility that you will get to use as a tankier support in instances of facechecking enemies or placing more turrets with Rylai's Crystal Scepter to proc Font of Life.

If you need more tanks stats, definetly consider purchasing items like Frozen Heart for mana, armor, cdr, and slowing enemies auto attacks, or an item like Abyssal Mask if your team is heavier on magic damage, or you need some more magic resist.
Playstyle
When youre playing Heimerdinger support, think of yourself as more of an extension of your H-28G Evolution Turret's. You have lots of options for playstyles and majority are dependent on what youre playing into, but as well your confidence level playing Heimerdinger into certain matchups.

100% of the time, I will start a laning phase by leveling Q, H-28G Evolution Turret, and walking beyond the wave still in range for exp to harass and place all 3 down infront of the enemy ADC/Support to zone them off or make them take a nasty trade for CS/exp. This play usually ends up in a heavily won trade and an exp advantage for you and your adc if youre patient and selective with your trades. Most ADC's and supports cannot out trade 3 turrets blasting in their face at level 1 with auto attacks weaved in as well and maybe an Ignite/ Exhaust. However, understand that this strat will leave you open to level 2 ganks from the enemy jungler if they started bot side as well, so be mindful and ward up.

Once you have established lance dominance, begin to poke and harass as much as you can. Hextech Micro-Rockets and CH-2 Electron Storm Grenade are very mana heavy abilities compared to H-28G Evolution Turret so be mindful to try and land poke that will be guaranteed or only while Manaflow Band is ready to be used. After your Manaflow Band is fully stacked, start letting loose and casting as much as you can to shove enemies away from the waves.

Make sure to discuss/ping with your adc if you want to shove waves though. If not, youre going to use your H-28G Evolution Turret's more defensively as not to ruin waves. Place them as close to the walls as possible in bushes or aside the lane to deter enemies from walking away and gaining free space to assault you. This is a case where youre going to max Hextech Micro-Rockets first to maximize poke over turret placement in lane.

Heimerdinger support does not roam very well, but make sure to walk up and down the river about halfway to watch for ganks and place vision occasionally. Heimerdinger excels at taking large objectives so be sure to rotate for dragon once you have assumed control of the bottom lane and jungle entrances/exits.

Once youre out of laning phase, depending on your build, you with either act as a midrange mage poking with abilities and zoning enemies, or a literal walking ward who wants to protect everything near him.
Changelog
October 26th, 2022
    Initial Guide Release

November 9th, 2022
    Guardian Runes Added

    Tank Itemization Added

    Itemization Guide Updated

April 6th, 2023
    Featured Build Added / Updated
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League of Legends Build Guide Author unhben
unhben Heimerdinger Guide
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[13.7] 🧠 GUNNER SUPPORT HEIMERDINGER 🔫

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