get
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Draven Build Guide by PlumbCrazzey

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League of Legends Build Guide Author PlumbCrazzey

6.8 Draven guide

PlumbCrazzey Last updated on April 26, 2016
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Draven with this build

Threat
Low
High
Show all
Threat Champion Notes
6
Caitlyn Caitlyn isn't that hard to lane against, but if an axe lands near a trap, or she quickly places one under it's landing area.. Let's just say your forehead would have a skylight.
6
Blitzcrank Blitz is like Caitlyn, where if he gets the chance, or even a lucky opening he will pull you away from your airborn axe and make your day terrible.
6
Jax
Guide Top

Introduction

Hey everyone! This is my first build so I'll skip the bs and tell you EXACTLY what is capable with this build.

1. It's fun: have you ever been in a game where missing a minion, dying to invade, or your overall team is putting you on tilt? Then this is the build for you!

2. It's powerful: One of the hardest things to do in this meta (as a marksman, anyway) is getting past tanks and juggernauts, either having to kite them until you're face first in a 1v4 contesting drag, or just trying to poke Caitlyn from behind her wall of traps, it's just a big pain. Luckily for you however, this build ignores the hassle by MELTING anyone who tries to interrupt your professional axe-juggling display.

3. it's unique (and new!): Nowadays, every build that isn't "off-meta x jungle" is just 'full crit' or 'full sustain', I crafted this build to be something just outside the box, but still hanging on to the sides of the meta.

4. it's awe-inspiring: It's always a special feeling when you crit for 1k on a caster minion, or solo dragon while your team defends mid tower, but there's something... astounding, that leaves everyone on your team inspired, and everyone you face terrified. With this build, regardless if you went 0/12 up to mid game, you will get that 1k crit, you will solo dragon, and you will even solo baron*. "What's so great about that?" you ask, well.. there's one part I left out... those 1k crist you hit on a caster? imagine 2 shotting a nidalee like she did to you last game. That's right, you can crit for over a THOUSAND damage with this build against CHAMPIONS! And the best part is? You will rarely have to tower dive for those game changing kills!

*note, you will not be able to solo baron with draven. EVER, unless you're the american treasure that goes by QT Pie. You can get close though, getting it down under 3k hp before you're executed.


Guide Top

Items

This is the ideal build order for ingame-

    Blade of the Ruined King
    Stattik Shiv/Rapid Firecannon/Trinity Force
    Bloodthirster
    Infinity Edge
    Death's Dance
    Essence Reaver

with this build and priority, your total damage with level 5 Q is ~450-1100 physical damage.
Your overall lifesteal is 32% (plus the unique passive of death's dance, bringing it to 47%).
Average number of auto attacks to kill an enemy-2 to 5 (depending on amount of hp and regeneration).


Guide Top

Last Hitting

Last hitting with draven isn't that important early on, as just playing the "catch the axes" minigame stacks up your passive fairly quickly. This doesn't mean you shouldn't try to get as many creeps as you possibly can, but it's less required than on someone like Ashe.

Draven's passive: League of Draven, gives you a stack of "adoration" per minion killed, axe caught, and 6 minions killed in a row without losing a Q stack.


Guide Top

Pros / Cons

Pros:

    high damage
    high sustain
    being hit by a morgana q, lux q, or any other bind that allows you to auto attack forces your axes to always land underneath you for the duration.
    If you peel correctly, you can throw axes in a straight line as you move back under tower. it's easier with 1.4+ attack speed, but is still very useful early game, and is deffinately worth learning (even against bots!)

Cons:
    very hard to pay attention to your axes during team fights
    creep block is a nightmare
    thornmail and rammus w are not something you want to attack, as the high damage (even with the high life steal) will easily melt you
    being cc locked for any duration over 3 seconds kills all of your damage