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Ahri Build Guide by Spinel

AP Carry Ahri - A deadly KISS [WiP]

AP Carry Ahri - A deadly KISS [WiP]

Updated on December 2, 2014
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League of Legends Build Guide Author Spinel Build Guide By Spinel 15,855 Views 7 Comments
15,855 Views 7 Comments League of Legends Build Guide Author Spinel Ahri Build Guide By Spinel Updated on December 2, 2014
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1
FatKookie | November 29, 2014 10:06am
Well thank you for taking the time to answer my questions, I have no additional comments. Well researched and written guide, upvoted.
1
Spinel (1) | November 28, 2014 12:38pm
FatKookie wrote:

Hey thanks for the thoughtful answers!

The Marks on mages with good AP scaling are actually much more helpful late game rather than early game. 7.8 magic penetration is big, and it helps you much more once you have built some AP items. Quints of AP, seals of health, yes I definitely agree with you, those are there to help you early game. I do get that the hybrid marks are for early trading, but I feel you lose overall with hybrid pen. Only time I would consider it is against melee champs that you can auto-attack a lot. For every single ranged champion, Greater Mark of Magic Penetration is hands down better.

Got it on the edged-sword thanks for the explanation. I was thinking more early game, but makes sense.

For Abyssal Mask I was thinking more about late game, I agree that early on it's not that good a build on Ahri. Loved your explanation on why you don't get Athene's Unholy Grail ;).

Cheers and best of luck.


You are absolutly right I only go hybrid marks when the enemy is melee Fizz, Akali, Zed, Yasuo for example, but let me add more about those two runes and item build

If you have 0 Magic resist, it means you take 100% of the damage, if you have about 50 magic resist, it means you take only 65% of the damage magic resist and armor at the early levels are easy to be countered by flat magic and armor pen. but as far the game goes, 5 magic pen means almost nothing, because you either have enough burst power or not. thats why we have Void Staff. to counter heavy magic tankers or to help burst better anyone, because it reduces magic resist in percentage. the same as masteries goes. this is a late game item.

also. lets compare both runes:
Greater Mark of Magic Penetration
Magic Pen: +7.83

Greater Mark of Hybrid Penetration
Armor Pen: +8.1
Magic Pen: +5.49

For the end game. the difference is less than 3. don't you agree that when someone has more than 50 MR this is nothing? no effect here almost. best case cenario you add 1% to your damage, I would not pick one from both based on late game decisions, while you have Void Staff with -35% of magic resist, which is absurd. RIGHT?!

speficically about Abyssal Mask, I would recomend Banshee's Veil over it always. not just because if gives you 5 more MR, but because of its passive, its better to use Abyssal Mask with Fiddlesticks, Diana or any other champion that prefer meele range. in general you want to keep applying the debuff as long as you can, so magic damage dealers from your team will also benefit from it, while you as Ahri will prefer to just combo in, and go out like a Charming Fox.

Thank you again for your questions, its also good to talk about this stuff directly. It forces me to think of the reasons
1
FatKookie | November 28, 2014 11:20am
Hey thanks for the thoughtful answers!

The Marks on mages with good AP scaling are actually much more helpful late game rather than early game. 7.8 magic penetration is big, and it helps you much more once you have built some AP items. Quints of AP, seals of health, yes I definitely agree with you, those are there to help you early game. I do get that the hybrid marks are for early trading, but I feel you lose overall with hybrid pen. Only time I would consider it is against melee champs that you can auto-attack a lot. For every single ranged champion, Greater Mark of Magic Penetration is hands down better.

Got it on the edged-sword thanks for the explanation. I was thinking more early game, but makes sense.

For Abyssal Mask I was thinking more about late game, I agree that early on it's not that good a build on Ahri. Loved your explanation on why you don't get Athene's Unholy Grail ;).

Cheers and best of luck.
1
Spinel (1) | November 28, 2014 11:08am
Hi FatKookie,

Those are interesting questions, let me answer one by one

Quoted:
(1) I've asked this before, but is running Greater Mark of Hybrid Penetration worth it? You should look at your end game stats and see the damage to champions breakdown. Greater Mark of Magic Penetration would probably give you double or triple the increase in damage you get with the hybrid marks.


First of all, the main difference between Greater Mark of Hybrid Penetration and Greater Mark of Magic Penetration is that Hybrid is used normally when you know that will be auto atack trades in lane, while Magic Pen is used when you feel more like trading skills, a simple way to see is if you are laning ahri versus Twisted Fate you know he benefits a lot from trading auto atacks, what you can do here is go with Greater Mark of Magic Penetration and avoid trading AA, normally Twisted Fate players will be using Greater Mark of Hybrid Penetration which in this case would put him in a low benefit position, on the other hand if you are playing against Fizz or Akali you know that you can abuse of your AA and save your skills/mana for a better time to use.

Regarding your comment related of "end game stats", my personal idea regarding runes is that, you probably want them to fulfil your early game/lane phase needs, while masteries will fit better for late game status (since they deal more with damage percentage). sometimes you can use AP scaling in glyphs because you know you don't need the magic resist flat, but when you do (versus LeBlanc for instance), then you won't be taking MR scaling in glyphs, you'll take flat MR, because you need to worry first about your matchup then about the rest of the game...

Masteries will take this place in games, they help you in lane? yes... normally when you split your masteries in 21/0/9 the section with less points (in this case utility) is very lane oriented, but your strong points (offensive) defines what type of champion you want to be in the late game.


Quoted:
(2) Double-Edged Sword , do you always run this in your offensive tree? There's not that much benefit from it against most mid laners, and against poke champions, you will probably get the wrong end of the sword


in sequence of question 1, Double-Edged Sword is an important mastery for late game, because 1.5% when you all in someone may be the difference between life and death for them. can this mean death for you? yes sure.. but once you have Zhonya's Hourglass you'll try to get someone of position, combo everything along with Deathfire Grasp and them Zhonias. so this mastery normally goes to your favor


Quoted:
(3) Do you ever build Athene's Unholy Grail or Abyssal Scepter?

I already tested those, and I think both works pretty good with any AP mage vs an AP based team. but what I'm trying to focus here is you being a threat to the oponent team always, thats how it should be. and thats why I removed those from my list of itens. if you are versus a heavy AP team. you can after Zhonias go to Banshee's Veil, if you think that lane will be very hard and you need MR, just take that MR on Quints and stay safe, you are trading 15 AP to 12 MR, and more important, your item build can remain the same (DFG -> ZHONIAS)...

Just to lecture more, on patch 4.20 and the new jungle, dragon does not give global gold, which means it takes a little longer to build your itens then it was in season 4, so at least for soloQ I think we need to optimize our gold as better as we can, and get our core itens as fast as possible. DFG changes the way you can play Ahri, if you waste 2440 gold buying Abyssal Mask and lane phase ends, this will be a terrible spot for you, trust me...

You can see in LCS or any other tournament people going Athene's Unholy Grail on Ahri but I feel this is a team comp oriented option, if you are playing with other 4 dudes you know, and your strategy is based on keep mid lane always puxed, than this is your item.. soloQ as the name suggest is a solo experience, you can duo? yea.. but I woun't recomend this item in any circunstance. if you decide do go Athene's Unholy Grail for some reason, remember to change to Sorcerer's Shoes since your CDR will at 35% with this item already
1
FatKookie | November 28, 2014 10:35am
I think it's an interesting guide with some good advice in it. Just a few comments:


(1) I've asked this before, but is running Greater Mark of Hybrid Penetration worth it? You should look at your end game stats and see the damage to champions breakdown. Greater Mark of Magic Penetration would probably give you double or triple the increase in damage you get with the hybrid marks.

(2) Double-Edged Sword , do you always run this in your offensive tree? There's not that much benefit from it against most mid laners, and against poke champions, you will probably get the wrong end of the sword

(3) Do you ever build Athene's Unholy Grail or Abyssal Mask?

Cheers
1
Spinel (1) | November 27, 2014 10:18am
Thank you for reading it.

Quoted:
Accidently you are using the headline "Runes" for the chapter about "Masteries" and the other way around :D

Fixed.

Quoted:
I'd mention "Pros and Cons" right after the introduction, just a common thing here.

Done.

Quoted:
Guide is unfinshed but I can see potential. Add WiP to the guide's title or just archive it untilk it's finished.

If its not too much problem, I want to keep it for people to see and help me improve it as I come with more info, its my first guide, and I'm looking at the Guide Helper as well, but I feel like I'll be missing a lot of minor things... as you can imagine
1
emoriam (287) | November 27, 2014 9:40am
Accidently you are using the headline "Runes" for the chapter about "Masteries" and the other way around :D

I'd mention "Pros and Cons" right after the introduction, just a common thing here.

Guide is unfinshed but I can see potential. Add WiP to the guide's title or just archive it untilk it's finished.
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