Anivia Build Guide by aTkw0w

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author aTkw0w

Anivia , Spirit Of team

aTkw0w Last updated on May 30, 2013
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 0


Utility: 9


Summoner Spells

The spells I do not mention in here are considered not-viable: never use them, and by never I mean NEVER.

My preferred spells:

This is a must-have on Anivia. You are slow as **** and without this, escaping is nearly impossible. This is your only reliable escape-mechanism. This spell is even better because it allows you to jump over your own 'misplaced' Crystallize. (Which I hope never happens!)
Great to finish off low-health enemies, when you have just used your full combo. This is also useful to stop enemies regenerating huge amounts of health (like Dr. Mundo or Swain). Also it adds 5 AP and AD when on cooldown (with your masteries).
Other Viable Choices:

Great to get rid of any hard CC. When e.g. Rammus uses his Puncturing Taunt on you, you can just press D or F and walk away instead of being taunted 3 seconds. Especially useful when you play against enemies who rely on stunning you in order to kill. Keep in mind that this does not cancel suppressions.
This is only viable for low-level summoners! Since Anivia is very mana hungry, this can solve your problems. At lower levels you might not get blue or you do not have the correct rune/mastery setup. When you do not have these problems, do not use it because it is trash for you.
Yeah, this can work. Teleport on Anivia might be used when playing versus dominant global activity (Twisted Fate or Shen ultimates). This allows you to keep farming or to quickly jump in fights when necessary. Late game this can be used to split-push while your team baits a baron fight. Only use this when you feel comfortable with using this and do not feel the need for any of these other spells.

W: Crystallize

This skill might be the most iuseful spell you can have in the game. An Anivia player can never claim to have mastered her without making great use of this wall. If you watch the Froggen stream when he plays Anivia, you can see how great use he makes of this. He even turned a 20k-down game against Moscow 5 single handed by splitting the team with an amazing wall. I hope I have stressed enough how important this is.

The different uses:
Scout bushes when you fear a gank. Crystallize gives vision of a specific part in the Fog of War
Trap people in specific spots; for example in the baron or dragon pit.
Force people into the direction you want them to by blocking off a specific part, but leaving a gap open.
Block off whole paths in the jungle, in order to stop enemies from escaping
Split the enemy team in two by e.g. closing jungle entrances.

Allow better sieging / turtling (further explanation in the special chapters)

A few final notes on this will be in the killing and combo sections.

The wall faces perpendicular to where you are looking at with the champion itself, so sometimes you have to make weird angles to make the wall fit where you want it.

E: Frostbite

Plain and simple:
This is your personal single-target nuke. You should always use this in combination with the chilling effect to get a massive 350+(100% of your ap) damage nuke. As this travels only very slowly, you can cast your ultimate after using this and still get that double damage.

In contradiction to Flash Frost, you can use this spell to last hit whenever it isn't possible with regular auto attacks, but obviously do not overdo it.


R: Glacial Storm

Your personal low cooldown ultimate. The ap ratio is not great, but as it deals damage per second the damage it does will increase greatly over time.
Use this to farm (whenever you have enough sustain/blue buff), harass (follow it up with your Frostbite) or just to do great damage on the whole enemy team.
Remember that this uses so much mana over time, that you do need to use it with care (unless you have blue buff). A few more notes about