get
prime

Kassadin Build Guide by Cballer

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


2K
Views
0
Comments
1
Votes
League of Legends Build Guide Author Cballer

Best AP Kassadin Guide

Cballer Last updated on August 28, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
3
4
8
16
Ability Key Q
5
9
11
14
15
Ability Key W
2
7
10
13
17
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Chapter 1

This guide is a build on kassadin that works! Using this build i carry the team with kass every game almost. Usually i mid with kass so that is what i suggest you play. For runes just use mana runes and ap ruins [Ability Power] along with some magic penetration. Masteries are 21 [Offense] 0 [Defense] 9 [Utility]. I use theses masteries because after exploring different builds with Kassadin this one is best for the build and runes i use in this guide. Skill sequence is very important when playing Kassadin, In early game you should try and just stay back and farm and maybe harass a little with your q. But once you hit level 6 is when you can really start harassing your opponents, the sequence is Riftwalk [R] then Null Sphere [Q] for harassing then once you reach 4 on abilitys used for your E then the sequence is [R] [Q] [E]. Then go back to farming using your [W] to regain mana. For summoner spells i use flash and ignite, i know it may seem silly to use flash because you have riftwalk but believe me when your rift walk is on cooldown and you really need to escape, you will have your flash. Kassadin is the master of jukes and get aways this way. Then i use ignite because it works very well for when you have your enemy hiding under turret with low hp [Health Power]. You can riftwalk to enemy do your combo then ignite and flash out safely and get the kill.

Thanks for looking at my build and please vote this up!!!