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Spells:
Ghost
Flash
Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Introduction
This build is not for dominion!
Hello and welcome my


His ship destroyed, his crew nowhere to be found, Olaf miraculously washed up untold miles from ''friendly'' waters on the foreign shores of Valoran, south of Demacia. This unfamiliar place stunned and frightened the Berserker, for Lokfar is not privy to such potent magicians. Approaching them, Olaf hoped that they could use their mysterious powers to send him back to his people. A bargain was struck. Olaf would use his awesome prowess as a warrior to serve the unusual wars of Valoran in the League of Legends, and in exchange the sorcerers would find him a way to return. Despite his participation in the League, Olaf knows better than to trust the ''finger wagglers'' that run the Institute of War. He deliberately keeps details of his life and home from them. After all, with enough information, they would most certainly find the Lokfarians and dominate them as they have dominated all of Valoran, keeping both quietly -- and unwittingly -- in their thrall.
Beware the war cry of the Berserker. What surges toward you is unyielding, free from the shackles of reason.

Cost55/60/65/70/75 ManaRange1000

Cost40/45/50/55/60 ManaRange700

Cost50/50/50/50/50 ManaRange325

Cost100/75/50 ManaRange400


Health:


Olaf's passive gives him more attack speed when he gets in lower health, if you give Olaf more health his passive is more effective because when you use



Armor Penetration: Greater Mark of Desolation
Olaf needs this, in this guide he has no early armor penetration and no offensive masteries. This leaves him in need of some serious Armor Penetration runes. The main role of the armor penetration is to increase the effectiveness of

Cooldown Reduction:

This is great because Olaf relies on each on of his abilities and each one serves a different purpose. Since all of his abilities serve a variety of purposes he needs the cooldown reduction to make him overall stronger.




Core build:




Item reasoning
Mecury's Treads- just for when you don't have your ultimate, can be replaced by a






Optional Items:




















These are only the more common situations you can use your own items.
If you do please leave suggestions.









Other Usefull Summoner Spells:





Using abilities:

Vicious Stirkes: Use this ability against squishies when you do not have full health. This will give you much more health and will rip them up. If you have to use it against a tank.






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