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Cho'Gath Build Guide by epicnam

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League of Legends Build Guide Author epicnam

Cho'gaths giude to the Pantry

epicnam Last updated on December 9, 2015
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Ability Sequence

1
4
5
7
8
Ability Key Q
3
10
15
17
18
Ability Key W
2
9
12
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
5/
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
Runic Armor
 
 
5/
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Cho'Gath with this build

Threat
Low
High
Show all
Threat Champion Notes
3
Lux Lux's goal is to stay very far away: you being melee make that hard for her. Lux's Ult has quite the cast time, so your W and Q both help out.
Guide Top

Cho'gath

Almost anyone who has played Cho for a while has come to Terms with his W. Don't worry about someone flashing, they will get silenced and take damage. Someone walks in late? Dmg+Silence. Using Cho's E is the only way to keep damaging enemy champions effectively(ask their turret about this one). Late game your E may do 2x the Dmg of your aa, and at least 1x.


Guide Top

Who to Play This Against

Mid lane is filled with 2 types of Champions: Mid-Long range Mages, and Short-Mid range Assassins. This Guide is focused on the Mage part of that group, although if the assist group is prioritized I'm sure you will be fine.

Here the idea is:
Mage aa~50dmg
Killing unit heal~20-50
E provides the remaining 0-30 dmg back upon the aaing mage.

If you land more Qs and Ws than they do, you win the lane, if not hug turret and split push later. Cho'gath's pushing ability makes him very hard to deal with without a gank. If played correctly you will notice the jungler failing to gank your lane well at least once. They may try again or realize your Q will let you escape or eat them. Om-Nom-Nom, AMEN

The goal is to let your jungler take blue himself. In many ways you are playing a war of attrition, but you have more Health and chances are better regen. Your ult will always deal true damage soo have no fear in casting it so long as the numbers fit(Subtraction).


Guide Top

TP Flash

We all know that mid laners take Flash, Ignite.
TP
One thing, you are playing a top laner. TP is for anytime of game, whether to save your turret, or someone else's. Heck I typically TP to lane after buying RoA, as I might not have boots. Ignite can get you a kill, but TP turns you into a Roaming god. Simply walk out of lane, grab a snack of a ADC and tp back in time for a piece of cake.
Flash
Although Cho'gath benefits from Ghost, ghost does not let him slide thru walls. As Cho'gath is one of few character in the game without some sort of mobility, Flash is needed badly.


Guide Top

Teamcomp and Teamwork

Cho'gath's hard CC and High damage and Health, is a lot in one champ.
Cho'gath needs an ADC.
Cho'gath suffers when his is the only tank.
Cho'gath works better with a CC support than a heal support.
Cho'gath works well in the front and mid lines of a team.
Cho'gath works very well against other AP mids, he can take a punch.
Cho'gath does not provide very much range to his team as 3 of his actions(E,R,aa) are melee range.
Cho'gath's Role in every game is to be a Hard hitting CC AOE Anti-Carry Mage.