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pros:
-hard to be countered
cons:
-picked on by ranged
that means he is easily countered by ranged
the build also looks wrong,wriggle's lantern could easily be turned into something else,apprehend should be maxed last,it doesn't even deal that much damage at rank 5 to be worth maxing up early expect for 1 point for gap closing and armor penetration
1. You don't max Apprehend second, it's a late game passive that it has, Crippling Strike is much better for mid game because of the high damage boost and that the cooldown gets reduced depending on how many stacks of Hemorrhage that's up.
2. ''Very hard to be countered'' this is one of the most false statements I've seen on Darius, he is easily countered by people that can kite him or anyone that has range over Apprehend on a spell.
3. Need more optional items, can't win all lanes with only one build.
4. I hardly consider this a guide, it's way too short, you also need situational items. Darius benefits greatly from a Frozen Heart which can be needed depending on how many AD characters the enemy team has.
5. For the love of god, code it ---> Press for how to actually make a guide
Overall, very bad
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