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Darius Build Guide by xRosco19x

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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author xRosco19x

Darius Guide to Murder

xRosco19x Last updated on July 17, 2012
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Team 1

Ability Sequence

1
4
5
8
9
Ability Key Q
3
7
10
13
15
Ability Key W
2
12
14
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Darius Syndrome

When playing pvp, there is a thing called Darius Syndrome. It is when a player gets overwhelmed by Darius' power and gets all the kills. When this happens, you become target number 1. Now, when u have an enemy that u can kill but a teammate is already moving towards him, don't take the kill all the time, let them get the kill, this way you don't get ganked by the entire enemy team. Be sure to help your teammates, not take their kills.


Guide Top

Spells

Heal: I always have this just in case of someone doing large amounts of damage as i am leaving from a battle. This works great when you are less than 10% health. It also helps when fighting someone like Tryndamere, or Master Yi.
Teleport: Use in 5v5 matches. Darius isn't the fastest runner in the game, whoever has played him knows that, so this is a great way to save a turret from an enemy, and take them from surprise.
Flash: Used from running from someone with a lot of CC or a lot of movement, such as Nunu or Master Yi.
Exhaust: Also for running away or chasing someone too fast.
Ignite: To deal additional damage to your enemies.
Ghost: To escape or sick to your enemies.