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- Mid/laning Most op fid
- kennen ranked mid/solo top carry
- Hear that? Death's knocking
- Darius The Off-tanker of Noxus
- SHARK!(fizz lane and jungle)
- Viktor, Need a hand?(when will the next update be?)
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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Updates coming soon
Who am I and why should you read this guide and follow my setup?
I am a league player who has been playing since september of 2011, I have a level 30 acc that got banned for some stupid **** involving friends but I am getting it back soon, My other friend gave me a lvl 13 acc last sunday and with a 7 day ip boost and just got another 1day for now is now lvl 25
Now I am semi-new to making builds for the site as you can see from my builds to the right of the guide somewhere :P And the first few I created weren't that great but the kennen one in my opinion was pretty decent :3 I'm always looking for good feedback and constructive criticism to my works.
Now then what you guys are here for:
Darius... Sweet sweet Darius :]
The Hand of Noxus...
Summary of his lore:
Darius was an orphan that had to survive and help keep his brother alive along with him. He later joined the army where the noxian's were getting beat by the Demacian People. His captain ordered a retreat but Darius defied the order and beheaded the captain and then took control as leader. He later went back to Noxus and got rid of the corrupted leaders and then found Swain who he thought was the best for the job to be leader. He now works to unite his nation with his vision of noxian strength :D

Mr = magic resist
MPen = magic penetration
APen = armor penetration
AP = ability power
Cs = creep score
AD = attack damage
Aoe = area of effect
Ult = ultimate ability

Mia = missing in action
CC = Crowd control
CDR = cooldown reduction
Greater Quintessence of Attack Damage: These are Mainly for the extra damage buff that can be helpful especially early game when laning/soloing with Darius. I personally use them since there hasn't been any problems with them nor have I (personally) found anything that would better suit him in my cases.
Greater Mark of Attack Damage: Again these are for the damage and I do recommend these seeing as how you can start off with 8.5 damage just using the marks which is great for early game damage output.
Greater Seal of Armor: This is when i start off getting Darius tanky so he has that extra armour to keep all the pesky ad champs from hurting as much when getting your precious farm
Greater Glyph of Magic Resist: This is similar to the seals except focused against the ap champs. These glyphs and seals will go ahead and get you ready to fight and get that first blood that can sometimes wind up as a game changer.
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Some other Viable Summoner Spells
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: This is obvious, it is sort of like Ghost or flash for getting the kill if you dont want them running, however for escaping it's decent in 1v1's but team fights you will get caught :s
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: I absolutely hate this summoner spell but that's my opinion, I personally don't think it would help much since he is so tanky and has great health regen but it's all personal preferance!
-
: ehhhhhhhhh idk about this one, in early game or maybe team fights it can be helpful when you run out of mana but i suggest taking blue instead
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Hemorrhage :This passive ability allows the target to "bleed" a set amount of magic damage per 5 seconds, The effect can stack up to 5 times!
This passive causes Darius' ult to do more damage with each extra hemorrhage stack.
You will see a skull looking icon above the enemies head when you are at full stacks, This is the best time to strike with your ult to do the max damage and get the kill.
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Decimate : This ability makes Darius spin with his axe dealing damage to all nearby opponents, if the opponent is closer to the blade it will damage them more than if they were close to the handle.
This attack also applies a hemorrhage stack, keep this in mind while fighting your enemies and needing to get those stacks up.
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Crippling strike : Upon Darius' next attack he will deal more damage along with slowing the enemies movement and attack speed. The cooldown is lowered depending on how "bloodied" the enemy is(amount of hemorrhage stacks)
This ability is strong and is a must have for getting the kill or doing the extra damage to turrets, enemies, minions, or any living being opposing you
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Apprehend : This ability grants him passive armor penetration along with allowing him to pull all enemies n a short vicinity in front of him to him
This is another great move to keep the enemies close for A: Fights B: to help teammates get away or C: pull them to/away from turrets.
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Noxian Guillotine: Darius Leaps onto the enemy target dealing true damage! This damage is increased for each hemorrhage stack applied to the enemy. If darius kills the target using His ult the cooldown is refreshed!!!
This ult can do over 1000 true damage to enemies with full stacks depending on how you have built darius, And hmm you kill one person with it why not get the double or triple with the refreshed cooldown you just got :D
This order can be switched a little at the first 3 levels of the game. You can get your Q



Level 1: Get


After level 3:
By now you should have all 3 main abilities unlocked. Now what you should do (In MOST cases) is start maxing



Why? aprehend is not a damage type move and is used as more of a utility, if they are building heavy armor then sure level it some to get the armor penetration but other than that you should only need it for combos for kills or farm.
Starting off with the

I usually get enough farm to allow me my tier one boots(

Next is our first main item of the build

Now after finishing off our warmogs we work into

Now for our second Item


Second seeing as how we are a little slow on attack speed i pick up my


At this point you should be criting over 1000 and doing massive damage while taking hits like a boss. Your ult should be at 900+ damage at full stacks with this build but like i said you can substitute the items as needed!
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