Jax Build Guide by Ikamiru
Build 1 (Cheat Sheet)
Champion Build: Jax
| Health | 3507 |
| Health Regen | 17.35 |
| Mana | 1160 |
| Mana Regen | 29.53 |
| Armor | 81 |
| Magic Resist | 97.5 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 419 |
| Gold Bonus | 0 |
| Attack Damage | 162.05 |
| Attack Speed | 86.307 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 532.39 |
| Life Steal | 10% |
| Spell Vamp | 32 |
| Armor Penetration | 0 |
| Magic Penetration | 0 |
| Cooldown Reduction | 20% |
Recommended Runes
Ability Sequence

1
3
5
10
12

2
7
8
9
13

4
14
15
17
18

6
11
16

Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Guide Table of Contents
Introduction and Updates
I have been playing Diana in PBE and I tested builds with people I met there.
After making the mistake of getting alot of AD in her build I found out she does best with AP.
This build is tested alot to make sure it works out for the best.
I hope you guys will learn from and like the guide I made.
Updates
30 July 2012
Info about new item build.
After thinking it trough a little bit more I thought it would be better to get
This also makes sure your attack speed get optimally used.
I also removed
Summoner Spells
Summoner Spells
I take
Flash and
Ignite because I believe those are the best for her.
You can escape nasty situations with
Flash and kill of those low hp champs with
Ignite
You can escape nasty situations with
Other viable choices are:
If you want to trick your enemies. |
If you can't keep up with your low hp enemies. |
If you think you die too fast.
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Runes and Masteries
Runes
The AS will help you proc your dianapassive and may get you to win a 1v1 fight.
Without these runes you won't be able to spam as much.
This will give you just a bit of an advantage over those that don't have those
I go 19/0/11 for the extra mana regen and speed.
I take 4 points in
Alacrity
for the extra AS and 1 point in
Weapon Expertise
for extra AD damage.
The rest of the masteries are pretty much self explaining.
I take AP masteries because I believe shes better as an AP AS champion.
I take 4 points in
The rest of the masteries are pretty much self explaining.
I take AP masteries because I believe shes better as an AP AS champion.
Abilities
Abilities Explained
dianaq
This is your harras skillshot.
The enemies hit will be afflicted with Moonlight and will reset the cooldown of ur ultimate when used on them.
Try to spam this on your enemy to get them low enough to use your skill combo.
The enemies hit will be afflicted with Moonlight and will reset the cooldown of ur ultimate when used on them.
Try to spam this on your enemy to get them low enough to use your skill combo.
dianaw
An damaging shield in the form of 3 rotating orbs that will absorb and deal damage and will refresh once all the orbs are used.
The orbs will disappear once they are hit by an enemy <Minions, Monsters and Chamions>.
The orbs will disappear once they are hit by an enemy <Minions, Monsters and Chamions>.
dianae
A skill that draws in nearby enemys and slows them.
dianar
Its cooldown gets reduced instantly when it is used on an enemy that is affected by Moonlight.
Abillities Combo
When you have enough mana and your enemy is low enough use your Q > R > E > W and keep chasing your enemy with auto attacks.
Once you think you can finish your enemy use your ulti again regardless of the enemy being affected by Moonlight.
Once you think you can finish your enemy use your ulti again regardless of the enemy being affected by Moonlight.
I level my dianaq to level 3 first then I level my dianaw to level 3 before levelling my dianaq to level 5.
I do this because I believe that you will survive teamfights more often with the extra levels in your shield.
I do this because I believe that you will survive teamfights more often with the extra levels in your shield.
When to change the level sequence?
If you find yourself dieng fast even when playing defensive consider levelling your dianaw before levelling your dianaq.
This will make sure you will be able to do damage trades.
Items
Core Items
rabandons deathcap For the insane boost in AP.
Item sequence
The idea behind this path of buying items is too get an early AP damage advantage while also staying alive.
The
Giant's Belt makes sure you get some extra hp early game so you can survive some hits.
The early
Amplifying Tome's and
Blasting Wand's make sure your AP damage is high in early game, it also builds into the core items you need late game.
This makes sure you can get early AP damage while not wasting items nor money.
The
The early
This makes sure you can get early AP damage while not wasting items nor money.
Hall of Fame
These are scores submitted by players who have used my guide/build.
First time game by vanTroff
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