Introduction
Hello, I'm FireRebel(TakinTheHeat) and this is my guide to playing Annie on Dominion. I decided to make a guide after I saw there were none that played Annie to her strengths for Dominion.
Annie isn't considered a great pick by many on Dominion, and for decent reasons. However, most of the negatives about Annie can be turned into positives with the right build.
Pros
High Burst
Surprisingly high DPS after initial burst with high levels of cool down reduction
Your
Disintegrate = 2.4 second cool down.
Incinerate = 4.8 second cooldown
Nearly permanent 50 armor and magic resist with max cool down reduction.
Molten Shield has an 18 second cool down, and a 15 second duration.
Can clear entire waves with one cast of
Incinerate, and last hits very well with
Disintegrate
Once you kill someone with your
Summon: Tibbers, you can make him chase them around for surprisingly high damage and of course, disrupt them from capturing.
Cons
High cool downs without items. This is no joke, she isn't so useful with
Summon: Tibbers on cooldown, and there isn't a blue buff on this map to help cope with that. However, I tailored this build to get max cdr VERY early in the game, so your 120 second cool down goes to 72 seconds, which is much much more manageable.
Unfortunately, quite squishy. This is natural of any mage, but you aren't one with many escapes. This is countered somewhat by
Rylai's Crystal Scepter but still.
Where does Annie belong in Dominion?
This is debatable. I love going bottom, because it takes two or more tanky champions to get me off my own tower, and your burst will allow you to take theirs many times. Not only is this very beneficial to your team, but when I do well bot, I end games with 3k+ more gold than anyone else in the game. If you can farm bot, you will be beyond fed. The minions give you so much gold.
You can also go top. Your stun is very valuable, as is your ranged nuking. I feel that Annie is a good enough defender to go bot, and getting
Deathfire Grasp,
Rylai's Crystal Scepter, and
Ionian Boots of Lucidity is extremely important. Going bot lets you do this much faster than you would picking up the odd kill at top.
Runes
| Runes |
Greater Mark of Magic Penetration
9
|
Greater Seal of Scaling Health
9
|
Greater Glyph of Scaling Ability Power
9
|
Greater Quintessence of Movement Speed
3
|
Greater Mark of Magic Penetration - Nothing possibly better for this slot
Greater Seal of Vitality - You will have a near permanent +50 mr and armor from max cdr molten shield so hp per level is really good for this slot. I wouldn't take anything else, but viable alternatives are mana regen, armor per level, flat armor, or mana regen per level.
Greater Glyph of Scaling Ability Power - Don't need cdr because of our build, so these are best in slot. Alternatively you could take magic penetration, Magic resist, or flat ap(highly recommend against).
Greater Quintessence of Movement Speed - Annie's base movespeed is pretty low, and this with the
Swiftness
gives you a little more elbow room.
Masteries
| Masteries |
|
1/1
|
3/4
|
4/4
|
1/1
|
1/1
|
2/3
|
1/1
|
4/1
|
3/4
|
1/1
|
4/1
|
1/2
|
3/3
|
1/1
|
9/0/21. Why not 22/0/8? There are a few reasons. One,
Annie is extremely reliant on her
Ghost and
Flash. It is really, really hard to do anything without one of these up. She doesn't have any movement altering abilities, and you are going to be prey for most champions. This set up reduces their cooldowns by 15% each, which is extremely good. Its arguable as to whether this is enough to justify giving up all of those ability power masteries in offence, but I believe it is. Two - Annie is extremely reliant on her abilities(like most casters..), and
Intelligence
from the utility tree is highly welcome. With it, we cap off our cdr at 40% with our item setup. There are a few other perks along the way, but nothing really worth spending time on. Oh, there is one thing.
Awareness
5% more exp means you will hit level 6 before your opponent and maybe screw up his day.
Items
I start with
Boots of Speed +
Prospector's Ring. This is really up to the player.
After that is decided, you want your
Ionian Boots of Lucidity the next time you go back. You need to kickstart your CDR, and the extra move speed is great.
Your next priority will be
Deathfire Grasp. This will give you some decent AP, and some mana regen, which is unneeded, to be straight with you. The biggest thing about this item, is its amazing 15% cool down reduction stat. This item maxes out your CDR and makes you really hard to deal with. 72 second tibbers, 2.4 second Q, 4.8 second W, permanently up molten shield. This item completes the core.
Start work on your
Rylai's Crystal Scepter This makes ALL of your spells slow. If someone auto attacks you with E on, it slows them. If you are chasing a runner with Q, it slows for a massive 35%. It gives a nice 104 ap with the deathcap multiplier, and a huge 500 health. Much needed.
Now, you need that huge burst. The
Rabadon's Deathcap, of course. This item doubles your damage. It is absolutely amazing.
Finish off your build with an AP defence item such as
Abyssal Scepter or
Zhonya's Hourglass
Void Staff before/after abyssal/zhonyas depending on how your enemies are building.