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Spells:
Exhaust
Ghost
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Dominion

This is a small guide to dominion (it's not really about
Gangplank, but this build can be used for him to play in dominion).
After having played dominion quite a few times (since it is very new out), and having won over 75% of my games, i have decided to make this guide. (would have more wins, if the noobs had listened, and didn't run about like they were invincible).
I will be adding to this guide over time, when i play more and more games of dominion in the future.

After having played dominion quite a few times (since it is very new out), and having won over 75% of my games, i have decided to make this guide. (would have more wins, if the noobs had listened, and didn't run about like they were invincible).
I will be adding to this guide over time, when i play more and more games of dominion in the future.

Pros
Very Good Farmer
From mid game onward can destroy any squishy
Can help his team no matter where he is.
A free stackable slow and DoT that can slow up to28%
Better than Xin Zhao
Cons
Pretty Squishy (especially early game)
Armor counters pretty hard until you get a
Last Whisper
No natural escape skill. (That's why i have
Ghost - it is also very useful to run around the map of dominion)
Very Good Farmer
From mid game onward can destroy any squishy
Can help his team no matter where he is.
A free stackable slow and DoT that can slow up to28%
Better than Xin Zhao
Cons
Pretty Squishy (especially early game)
Armor counters pretty hard until you get a

No natural escape skill. (That's why i have


This is your main damage spell and what makes








We max it second as it provides a very useful heal for only 65 mana (very cheap). At max rank it has an 18 second cooldown. The single aspect that makes it unique is it removes ALL CC on you. This can be extremely useful especially when those pesky champions such as







This passively makes you faster and gives you Attack Damage. But, once you activate it...you get almost three/four times as much as your passive would give you and on top of that it gives all your allies. This makes Gangplank a brilliant pusher. You should max this last as


It isn't as big as it used to be, and the slow is now less that a Akali

3 Up.
2 Down (I suggest
Gangplank is one of these players).
(this can alse be done 4 up, 1 down. But this will need a very good player and strong champion to go down. - and then in this case
Gangplank should go up, and 3 rush the windmill - preferably buying
Mobility Boots).
2 of the 3 people who go up, should buy
Mobility Boots at the very start and choose fast champions (such as
Master Yi). This is because these 2 players should run directly to the windmill (passing through the speed buff on the way).
The 3rd player will capture the refinery is you are blue, or the drill if you are purple.
The 3rd player should then run up to the windmill to help defend against the enemy who should be trying to capture it (if you played correctly - you should have captured the windmill before the enemy).
The other 2 players who ran to the bottom, should capture the Quarry if you are blue, and the Boneyard if you are purple.
Once they have captured these, they should push onto the enemy's bottom turret.
Defense in dominion is as important as offence, and having 3 turrets, whilst the enemy has 2 turrets only allows the enemy's nexus to be damaged, therefore with a team of 5, if the game is proving difficult, just play defensivly after capturing 3 turrets, and you will win.
Gangplank's ultimate
Cannon Barrage comes is very useful to defend a turret while you're not near it. This is why i love playing
Gangplank in dominion.
The buff in the middle of the map - always try to get a strong champion such as
Xin Zhao to get this.
Gangplank can also find this very useful.
2 Down (I suggest

(this can alse be done 4 up, 1 down. But this will need a very good player and strong champion to go down. - and then in this case


2 of the 3 people who go up, should buy


The 3rd player will capture the refinery is you are blue, or the drill if you are purple.
The 3rd player should then run up to the windmill to help defend against the enemy who should be trying to capture it (if you played correctly - you should have captured the windmill before the enemy).
The other 2 players who ran to the bottom, should capture the Quarry if you are blue, and the Boneyard if you are purple.
Once they have captured these, they should push onto the enemy's bottom turret.
Defense in dominion is as important as offence, and having 3 turrets, whilst the enemy has 2 turrets only allows the enemy's nexus to be damaged, therefore with a team of 5, if the game is proving difficult, just play defensivly after capturing 3 turrets, and you will win.



The buff in the middle of the map - always try to get a strong champion such as



Do's
Don'ts
- Play as a team.
- Play defensivly if you have to.
- Pay close attention to the map.
Don'ts
- Get dragged away from your turret if defending.
- Stray off alone into the fog (of war), because you will most likely be ganked.
- Don't bother with
Health Potion, since Dominion has a de-buff reducing healing throughout the game.
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