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prime

Build Guide by MisTAH

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author MisTAH

Ezreal Ad !

MisTAH Last updated on April 23, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
12
14
15
17
18
Ability Key W
2
4
8
10
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Ezreal - The Prodigal Explorer.
This is a guide on how I play AD Ezreal. I play Ezreal mid, and this guide revolves around him being mid. then going to jungle, counter jungle and gank. Btw, I may completly change the items to a more Full AD spec, though i'm using this farming/jungle build atm


Guide Top

Pros / Cons

Pros

Perfect Mid.
Spammable skills.
Great escape.
Great early game Nuke
Usefull Ult.
Sexy skill animations.
Best dance in the game.
Semi decent Armour / Magic resis / hp.


Cons

Squishy!
Vulnerable to CC.
Targeted first.
Some difiiculty to master.
Slight mana issues.


Guide Top

Runes

I Been playing with this a lot and many things work.
Uou will need a form of mana regen whether that is mana regen runes or a manamune.
but I do like movement speed quints If synced with the X X 19 masteries (armour pen and maxed cooldown on both offence and utility), Otherwise armour pen and full offence aswell 21 0 9.

My Preferred Runes will be the standerd ranged carry ones:
Mark:+1.66 armor penetration
Seal:+0.76 attack speed
Glyph:-0.65 cooldowns


Guide Top

Masteries

21 0 9 Ranged Carry DPS... everything you need to deal a lot of dmg: armour pen, crit change/dmg, phis magic dmg +5%


Guide Top

Early Game

Buy a You're Item / 's and prepare to cover you're teams jungler at the main entrances to Blue golem and Lizard. At 1:45 or so go to mid.

Last Hitting / CS

Last hitting and creep score is the most important thing you can do early game. This is done simply by only auto attacking or the creep when it has a small bit of life left. This will get you the majority of all the creeps giving you more gold, and this will stop you from pushing to the enemy tower leaving you with room for getting ganked by the enemy jungler. if you can keep this up then you are wlel on you're way to getting the items you need.


Guide Top

Late Game

Team fights
Never intiate as Ezreal you are here to ***inate their ranged carry. Don't Arcane **** into the fight unless you are 100% sure the enemy team won't all suddenly focus you. At the start of a team fight to give you max stacks on you're passive, giving you an extra 75% attack speed in a team fight.
Mystic shot when you can at the enemy but it is you're auto attacks that kill the enemy carry in a couple of seconds, Mystic shot is their to give you more attack speed from youre passive, it will hit their meat shield most of the time in a team fight, losing key damage on the squishies.
If anymore then 1 person focuses you in a team fight simply out then run back in when they have left you alone.

-Warding baron is more of a priority then dragon at this stage.


Guide Top

Summary

Play safe.
Last hit.
Don't over extend.
Buy wards.
Don't stay OOM (out of mana)
Tomatoes.
Appelz.


As i've stated a lot may still change item wise.