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Ezreal - AD Carry Build
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Spells:
Heal
Clairvoyance
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction
Everyone play diffrent game, i cant explain how to play some champion, becouse i have my own playstyle...
I tryed a lot of builds for Ezreal and i found this is best u can get for him...This build includes all: Damage, Attack Speed, Survivability, Bonus Dmg, Life Steal...
- Incredibly useful passive, it gives you 10% attack speed for each speel cast(max 50%) for short amount of time
- Ezreal's best spell...Long range, short cooldown and gives you and -1 to cooldowns for all spells
- Not so good spell, but gives your teammates attack speed boost and reduces enemies attack speed and harras them a bit...This spell uses AP and its not too important for this build...
- Flash whit dmg...Very good spell, usefull for escape and chase...
- Goes all the way across the map in what ever direction you shoot it. Harras all units in way but dmg is reduced with every unit hited(Min. 30%) Very good spell for finish escaping enemies
- Ezreal's best spell...Long range, short cooldown and gives you and -1 to cooldowns for all spells
- Not so good spell, but gives your teammates attack speed boost and reduces enemies attack speed and harras them a bit...This spell uses AP and its not too important for this build...
- Flash whit dmg...Very good spell, usefull for escape and chase...
- Goes all the way across the map in what ever direction you shoot it. Harras all units in way but dmg is reduced with every unit hited(Min. 30%) Very good spell for finish escaping enemies
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