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Build Guide by DevilPwN

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DevilPwN

Ezreal, AD.my personal build but nice^^

DevilPwN Last updated on August 1, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
13
14
15
17
18
Ability Key W
2
4
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 15

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 15


Attack Damage Ezreal.(Ezreal is my favorite champion)
Pros:
Very nice ganker.
Nice damage with Mystic shot.( And u can use it every 1 or 1,5 sec.)
Very nice auto-attack damage.

Cons:
My ulti damage is useless.(Only good for hunting low hp enemy)
My ulti on lvl 16. Had only 500 dmg.(-7%/creep)
I can't nice damage with Essence flux.


Abilities:

Innate: Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 6 seconds with a maximum of 5 stacks.

Mystic Shot - Your bread and butter when it comes to AD Ezreal. Applies 110% of his base attack damage. Cost: 30 / 35 / 40 / 45 / 50 mana.
Additional Damage: 40 / 65 / 90 / 115 / 140 + 110%
Cooldown: 6/5.5/5/4.5/4 seconds
Range: 1000

Essence Flux - This ability is pretty much just a little bit of damage. It is boosted by AP, not AD, but since the recent healing removal and other various nerfs, it isn't as good as it used to be. The good thing is it bypasses minions, which Mystic Shot doesn't do.
Cost: 80 / 90 / 100 / 110 / 120 mana.
Damage: 75 / 125 / 175 / 225 / 275 (+0.6 per Ability Power)
Slow/Haste: 20 / 23 / 26 / 29 / 32% (If u use for friendly champ he get attack speed, but u use for enemy champ. he lose attack speed.
Cooldown: 10 seconds
Range: 600

Arcane Shift - A blink ability. I love it, and use it a lot when moving across the map, and especially for initiating a fight between someone. The homing shot can do a decent amount of damage even when not applied with AP, especially early game. A very good way to kill someone early game. Arcane Shift > Mystic Shot > Auto Attacks > Mystic shot.
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.75 per Ability Power)
Cooldown: 19/17/15/13/11 seconds
Range: 600
Cost: 90 mana.

Trueshot Barrage - A very awesome ability. Infinite range, can clear minion waves, and can decimate champions. I see a lot of Ezreal's using this as an execution skill similar to Demacian Justice from Garen, however I find it helpful to cast it during an initiated team fight to give our team an edge.
Magic Damage: 350 / 500 / 650 (+0.7 per Ability Power)
Cooldown: 100 seconds
Range: Global
Cost: 150 mana.


Items,and reason, that for what I take this as him!
Doran Blade - Little are the hero's hitpoints. And the doran blade gives 120 hitpoints to him. And gives 6 damage and 4% lifesteal.

Heal potion - I think not need description.^^

Berserker's Greaves - Enemy there are not much slow and stun then I take this as him, but if there is then i get ((Mercury Treads))

Black Cleaver - Automatically understandable. More damage is fewer shield.
(-60 armor) = More More Damage.

Sword of the Occult - Very good item. If I can kill a lot then certainly I buy it for him, since 100 damages and 15% movement speed comes well always.

Infinity Edge - Nice Damage. Nice crit chance.

Madred's Bloodrazor - I buy it for him always, since the black cleaver and Madred's bloodrazor finishes the tank and everything else heroic quasi together.

Frozen Mallet - Right all passiv bonus thing Mystic helps it shot. This gives a chance for me to slow the enemy and rather good hitpoint and not down good but not too little damage

And now my style.

Early game: I'll try the possible one least mana to use up but I wound my adversary meanwhile. After hp is afraid I managed to carry it down i'll try an arcane shift and mystic shot comboval to kill. i just the ultimate my ability use for gang. But i try farm
Chalice of harmony and 2. Movement shoe.

Mid game: I start intensively henceforth to kill and gang. At this time already needs to be the black cleaverk and sword of the occult. much more kill it more item.^^ And i try to help my team.

Late game: I admit it I dont have a chance to wait the late game, drawn all time it is given up. I do not say this because of my big face, only it's the truth. To kill only already here practically and it is necessary to kill only.

This is my Ezreal build and my style. I hope so i was able to help it. And I apologise for my bad English knowledge, I tested it according to my best knowledge.

I thank you for having read it please value it. Criticisms I wait for ones with a constructive character. The lame English is an apology for my knowledge.