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Introduction
Items are the most important part of this build.
Pros
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- High Dmg poke with
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- Can kite very easy with
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- Able to stay on the outside of team fights and fire skill shots
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- Has his own in-build flash which opens up a new summoner spell
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- Is a very hard to play champ with virtually all skill shot spells
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- Like all AD carries if falls behind hard to recover
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- Often focused and squishyness allow cc to lock you down
Team fighting with Ezreal is very much like all other adc's with maybe the exception of Graves who typically dives in. But with Ezreal it is best to stay on the outside as to land skill shots easier and to slow enemy's with the Iceborn Gauntlet were any to come near.
I just wanted to make a quick note about farming. That being conserve mana early with the exception of some harass, but once you have a Tear of the Goddess use your Mystic Shot to often last hit as to charge up for the all important Manamune
I hope you enjoyed reading my different but very strong Ezreal guide and i would please ask if you would thumbs up my build and share. KTHXBYE
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