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Spells:
Ignite
Ghost
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
I start out with boots and to health potions which will help me survive awhile to farm up. Then i go for berserker's to increase his movement and attack speed. My next major investment is a hextech gunblade to give him lifesteal to last longer and give him a mix of ap and ad damage. I go for the rageblade next to give even more damage and attack speed. Then you save up for trinity force to give you multiple stat raises, a bloodthirster for more damage/ lifesteal, and finish it off with a ghostblade. You should get good damage output, critical strike, cooldown reduction, lifesteal, and attack speed to help carry your team.
I try to max out my Q and E first because you can spam these out and they are the most useful. Also get your Ulti so you can use it to start out your attack or try to get the epic across the map kill. Get your W last because it really isn;t much better than your other spells and your basic attack.
I get ghost and ignite. You really don't need flash because Ezreal has a natural flash with a better cooldown. Ghost helps you run away from fights if you need to or helps you chase along with your E spell. Ignite helps you get those last kills where you can turrent dive, pop your ignite, and E out in safety. It allows you to play aggressively.
Ezreal is a really good champion for burst damage. With my attack speed / damage build you will be able to farm up using your lifesteal, and spam out your attacks and play aggressively. You will take down turrets real quick and be able to take out the opponents health real quick too. Ezreal is a good carry and a real solid choice. If you have any suggestions on somthing you want to change or add please tell me. I know it is not perfect, but it will help you be a really good ezreal player.
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