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Fiora Build Guide by Infamous22

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League of Legends Build Guide Author Infamous22

Fiora - The Good Side of the French

Infamous22 Last updated on March 1, 2012
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


[[Fiora]]

Introduction



Hello, welcome to my Fiora guide. She is one of the funnest Carries in my opinion and is quite versatile as a champion.


Credits to jhoijhoi for the template, which you can find here.


Pros / Cons

spaaaaaaaaaaaaaace
Pros


+ Insanely high burst
+ Can dominate her lane
+ Invincibility Frame Ult
+ Her ganks are super effective!
+ Can Parry Baron!
+ Significant amount of AoE damage in a teamfight
space
space
Cons


- Squishy
- Gets Focused
- Disables shut her down (except during her ult)
- Skilled players can use your ult to their advantage
- No escape mechanism
- Gets called a female Master Yi


Masteries

Masteries
1/5
3/5
4/1
4/1
1/1
1/5
3/1
3/1
1/
3/5
1/1
4/1
1/1


Self-explantory/Common AD carry masteries


Runes


Runes

Greater Seal of Critical Chance
9

Greater Glyph of Attack Speed
9

Greater Mark of Lethality
9

Greater Quintessence of Attack Damage
3

  • Greater Quintessence of Attack Damage: // Nice amount of early game AD will help you lifesteal more and farm a little bit easier.
  • greater mark of desolation: // Armor penetration is always nice, plus this will help you do significant harass early game, allowing for free farm!
  • Greater Glyph of Attack Speed: // Attack speed, I'm not sure if i like these considering her E is 120% AS at rank 5, will try out others shortly.
  • Greater Seal of Critical Chance: // I don't get a lot of crit chance from my items, so this will help a little bit in that (4% seems to trigger more often than you would think) and you might get lucky early game while harassing!


Summoner Spells


Ignite: // Ignite is very nice on Fiora because it can help you get that last bit of damage so you can focus on getting the other enemies.
space
Ghost: // I take Ghost because Fiora has very little escape mechanisms (unless theres a minion to Lunge to). I also take Ghost over Flash because I personally don't like Flash since it's range got nerfed.
space
Flash: // I personally don't like Flash ever since the range nerf, but if you personally like it, go for it, it can get you out of tough situations, and if you get good enough with Fiora, you could easily kill a champion that flashes over to finish you off.


Ability Explanation


  • Duelist: // Very, VERY nice passive to have early game. Combine this with the vampiric scepter you get, harass should be meaningless to you until you can start finishing your opponents.
  • Lunge (Q): // Very nice ability, considering it has 2 dash functions. If you get close to dying near the enemy tower (and the minions are still fighting in the middle of the lane) just Q and your good. Not: The damage only applies on the first dash.
  • Riposte (W): // VERY nice ability. Parry is a unique ability, only Fiora can parry anything (however it is similar to Pantheon's block. At level 16-18 and slightly fed, a Fiora can easily solo Baron Nashor with this ability, because the fact Riposte parrys Baron Nashor 's attacks. This does NOT parry a tower's attack.
  • Burst of Speed (E): This skill makes Fiora's already scary damage, become even worse. It's like she gets her own pack of steroids. This ability is also a reason why she gets called a female Master Yi (it's similar to his ultimate).
  • Blade Waltz (R): This ability is SCARY. Fiora is immune to all disables and damage during this ultimate. It will apply on hit effects ( The Black Cleaver, Frozen Mallet, and Lifesteal). In a 5 v 5 teamfight, this will dominate every enemy's health (even the tank's, once your far enough in the build)


Ability Sequence Order

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

> > >

I max Burst of Speed first because rank 5 Burst of Speed + Berserker's Greaves = almost 2 attacks per second at level 9. Thats an AMAZING amount of AS, combined with the high AD from this build = Wreckage.

Next comes Riposte, mainly because in top lane you will most likely be facing someone that will auto attack, therefor maxing this up will mean that you will take 0 damage from an auto attack, you'll be blocking some damage, and the damage reflected will make the enemy scream "OW!"

Blade Waltz. Is there a reason you wouldn't max your ultimate by 16? The cooldown is insanely improved by ranking it and the damage gets a nice boost.

Lunge. This is a very useful skill, but it only needs to be level 1 because the damage doesnt rank that well, the cooldown is nice but her other skills give more.
Items


  • ITEM: // explain your choice here
  • ITEM: // explain your choice here
  • ITEM: // explain your choice here
  • ITEM: // explain your choice here
  • ITEM: // explain your choice here
  • ITEM: // explain your choice here


Farming/Jungling


// explain how the champion should farm in lane/jungle

Teamfights


// explain champion's role in a team fight


Summary

// summary here

// byline

// additional credits/shout-outs

Credits to jhoijhoi for the template, which you can find here.