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Poppy General Guide by Mcfishy

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Mcfishy

Fishys Q-Tastic kill guide

Mcfishy Last updated on October 17, 2013
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Ability Sequence

1
4
5
8
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
7
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Table of Contents
Guide Top

Introduction

My names Mcfishy. Poppy one of my favorite late game top because the reactions of late game poppy crits are amazing. She's is one of my favorite champion to chase ad carries and ap carries with. Her ultimate gives her 8 seconds of terror that allows your team to either follow you in or help pick up your remains of your dives.


This guide is still incomplete and more in depth details will come soon, this was made for friends viewing.


Guide Top

Runes

The reasons for the hybrid pen is her q is main damage and its magic damage + e is magic damage. 6% quints for lane sustain + late game life steal. Flat armor for ad tops , w helps a lot against ad tops with these. Flat magic resist because gotta have some resists.


Guide Top

Masteries

These masteries allow sustain and somewhat beefiness to your entire glass cannon build.


Guide Top

Spells

Barrier and heal. Why? early game saves you from low level ganks + dives. also scales heavy late that barrier and heal could give you enough time to get that last Q for the penta. With poppys fast movement speed and w , with wards flash and ghost arnt needed for escapes. In team fights your going deep everytime you fight and you can always ulti and run out or barrier heal out


Maxing your Q is priority it is poppys main damage.


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