Xin Zhao Build Guide by Nomnix
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Xin Zhao Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing its armor by 15% for 3 seconds. Only one target can be challenged at a given time.
Three Talon Strike
Xin Zhao's next 3 standard attacks deal increased damage that reduce his other ability cooldowns, with the third attack knocking an opponent into the air.
Xin Zhao's next 3 basic attacks deal 15/30/45/60/75 (+1.25) bonus physical damage and reduce his other abilities' cooldowns by 1 second. The final strike also knocks the target into the air.
Cost: 30 Mana
Xin Zhao charges an enemy, dealing damage and slowing all enemies in the area.
Xin Zhao charges and challenges an enemy. The charge deals 70/110/150/190/230 (+0.6) magic damage to all nearby enemies and slows them by 25/30/35/40/45% for 2 seconds.
Cost: 60 Mana
Xin Zhao passively heals every 3 attacks and can activate this ability to attack faster.
Passive: Xin Zhao heals himself for 26/32/38/44/50 (+0.7) every third basic attack.
Active: Xin Zhao unleashes a battle cry, increasing his attack speed by 40/50/60/70/80% for 5 seconds.
Cost: 40 Mana
Xin Zhao fiercely sweeps his spear around him, dealing damage to nearby enemies based on their current health and knocking them back.
Xin Zhao unleashes a sweep around him that deals 125/225/325 (+1.0) plus 15% of target's current health in physical damage and knocks enemies back. Xin Zhao gains 15/20/25 Armor and Magic Resistance for 6 seconds for each champion hit.
Challenge: If a challenged target is hit by the sweep, it is unaffected by the knockback.
Cost: 100 Mana
- Armor penetration
* Three Talon Strike cooldown changed to 10 from 12/11/10/9/8
* Crescent Sweep base damage reduced to 125/225/325 from 125/250/375
*Quintessences of Fortitude reduced in effectiveness by about 20%
*All Champions with mana had their base mana regeneration increased by 2.5 mana per 5 seconds and mana regeneration per 5 seconds per level increased by 0.2
* Battle Cry duration reduced to 5 from 7
* Crescent Sweep duration reduced to 6 from 8
* Audacious Charge cooldown adjusted to 16/15/14/13/12 from 18/16/14/12/10
o Base Attack Damage increased to 59.1 from 52.3
o Attack Damage per level decreased to 3.1 from 3.3
o Fixed a bug where Three Talon Strike could be activated while it was still active
* Battle Cry
o Passive Attack Speed is no longer removed while the ability is on cooldown
o Attack Speed increased to 20/25/30/35/40% from 15/20/25/30/35%
* Crescent Sweep
o Armor and Magic Resist reduced to 25
o Now scales and gives 7/10/13 Armor and Magic Resist for each champion hit
o Enemies' current health percentage to damage ratio reduced to 15% from 20%.
o Bonus armor and magic resistance per champion hit reduced to 5/8/11 from 7/10/13.
* Three Talon Strike:
o Knock up duration slightly reduced.
* Audacious Charge:
o Slow duration reduced to 1.5 seconds from 1.75.
* Xin Zhao's tooltips properly display numbers in their passive as they update
* Crescent Sweep:
Fixed a bug where Three Talon Strike did not take critical damage modifiers into account.
Base attack speed increased to 0.672 from 0.658.
Attack speed per level increased to 2.7% from 2.5%.
Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing their armor by 15% for 3 seconds. Only one target can be challenged at a time.
Three Talon Strike:
Now reduces his other ability cooldowns by 1 second with each strike.
Attack damage ratio increased to 1.2 from 1.0.
Cooldown reduced to 9/8/7/6/5 seconds from 10 at all ranks.
Passive: heals Xin Zhao for 26/32/38/44/50 (+0.7 per ability power) every third basic attack.
Active no longer reduces other abilities' cooldowns.
Cooldown reduced to 16/15/14/13/12 seconds from 24/22/20/18/16.
Mana cost increased to 40 from 35.
Now challenges the target.
Damage increased to 70/115/160/205/250 (+0.6 per ability power) from 70/110/150/190/230 (+0.4 per ability power).
Slow increased to 25/30/35/40/45% from 20/25/30/35/40%.
Slow duration increased to 2 seconds from 1.5.
Range reduced to 600 from 650.
Cooldown reduced to 13/12/11/10/9 seconds from 16/15/14/13/12.
Now knocks all unchallenged targets back.
Now has a 1.0 bonus attack damage ratio.
Cooldown increased to 100/90/80 seconds from 75 at all ranks.
Armor and magic resist bonus adjusted to 15/20/25 per champion hit from 25 + 7/10/13 per champion hit.
Now has a new particle effect.
Base Attack Damage reduced to 55.3 from 59.
Attack Damage per level increased to 3.3 from 3.
Damage reduced to 70/110/150/190/230 from 70/115/160/205/250.
Three Talon Strike:
Fixed: Bonus damage no longer applies to critical strikes.
Fixed: Slow is now reduced by Tenacity.
Now properly procs spell vamp and other effects (e.g. Rylai's slow).
Greater Mark of Desolation 9x Greater Mark of Desolation - Stacks with ult and Q
9x Greater Glyph of Magic resist
9x Greater Seal of Armor
Greater Quintessence of Desolation 9x Greater Quintessence of Desolation