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Jarvan IV by VAIR ee taws

Jarvan IV by VAIR ee taws

Updated on March 3, 2011
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League of Legends Build Guide Author VAIReetaws Build Guide By VAIReetaws 5 3 8,485 Views 11 Comments
5 3 8,485 Views 11 Comments League of Legends Build Guide Author VAIReetaws Build Guide By VAIReetaws Updated on March 3, 2011
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Jarvan IV

Guide for Jarvan IV
Please comment and try the build and strategies before voting. Thank you.
Last Updated: DATE

-- 3-3-2011 *Launched guide Jarvan IV by VAIR ee taws



Table of Contents
I. Preface
II. Introduction
III. Skill Explanations
IV. Summoner Spell Explanations
-- Considerable Summoner Spells
V. Rune Explanations
VII. Core Item Build Sequence
-- Situational Items
VIII. Laning & Play Style
-- Early Game Phase
-- Mid Game Phase
-- Late Game Phase
IX. Tricks & Strategies
X. Closing
XII. Change Log

Abbreviated Terms
AA = Auto-attack (Basic Attacks)
CC = Crowd Control (Stun, fear, slow, snare, etc)
FB = First Blood
AP = Ability Power
AD = Attack Damage
MD = Magic Damage
AS = Attack Speed
MS = Movement Speed
MR = Magic Resistance
ArPen = Armor Penetration
MPen = Magic Penetration
LS = Life Steal
SV = Spell Vamp
DPS = Strong Auto-attacker
MDPS = Strong spells; casters
CDR = Cooldown Reduction
OOM = Out of Mana
MP = Mana
HP = Health
MP Regen = Mana Regeneration per 5 seconds
HP Regen = Health Regeneration per 5 seconds



II. Introduction

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INTRODUCES JARVAN IV'S STRENGTHS AND WEAKNESSES

Pros:
- Great damage trough entire game.
- Ultimate capture's one or more enemies.
- Good farming capabilities.
- Escape abilities by using Demacian Standard and Dragon Strike.
- Can survive alot during his skill: Golden Aegis.

Cons:
- Easy target when stunned, snared or taunted.
- Ultimate Cataclysm can be painfull when you're in with more then one opponent, can also trap an ally a front a tower.
- Rely's on cooldowns.
- Hard to master.



III. Skill Explanations

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Martial Cadence - EXPLANATION

Dragon Strike - EXPLANATION

Golden Aegis - EXPLANATION

Demacian Standard - EXPLANATION

Cataclysm - EXPLANATION



IV. Summoner Spell Explanations

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Ghost: EXPLANATION

Ignite: EXPLANATION
Considerable Summoner Spells

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Exhaust: EXPLANATION
Flash: EXPLANATION
Cleanse: EXPLANATION



V. Rune Explanations

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Greater Mark of DesolationGreater Seal of Defense Greater Quint of Desolation

Greater Mark of Desolation: EXPLANATION

Greater Seal of Defense: EXPLANATION

Greater Glyph of Scaling Magic Resist: EXPLANATION

Greater Quint of Desolation: EXPLANATION



VII. Core Item Build Sequence

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ITEM SEQUENCE EXPLANATION

IMPORTANT NOTES

Youmuu's Ghostblade:
This item explains it self. Gives you attack damage, critical strike chance and armor penetration cause it's build out of The Brutalizer. The active on this item can help you significantly on one vs one situation's. It boosts your attack speed and movement speed for 5 seconds, remember to put this item on slot #1.

Mercury's Treads:
In most cases I buy these boots cause these boots are allround great. They reduce taunts, snares and stuns by 35% which helps you really well with escaping death from Ashe's arrow or Sion's stun. It also helps you chasing down people that can slow you while running, don't you just hate it when you nearly kill someone and they escape cause u are stunned, snared or slowed? These boots will help you against those situations alot.

Frozen Mallet:
Effective choice, this item boost your health, survivability and gives you a great passive that slows the target for 2.5 seconds. Also it gives you some attack damage. This item will make you more tanky and by that dangerours. After this item tower diving will be a lot more easier.

Black Cleaver:
One of my favorites. It usually never comes this far in games but if you get the chance of getting Black Cleaver then you'll really do some bad *** damage output. You can shred everyone apart. With the active on Youmuu's Ghostblade this item will be deadly. You can take it on with anybody, even tanks won't be that hard to kill after the passive of Black Cleaver which gives you armor penetration per stack/per auto-attack.

Atma's Impaler:
Atma's yeah. But since the armor and critical strike chance this is a solid choice. This item makes you more survivable in combat and it boost your attack damage alot cause of the passive it has. 2% of your max. health into attack damage. This item works great along Frozen Mallet cause Frozen Mallet gives you so much health you become tanky and gain alot of damage cause of this item. Also it works great with Youmuu's Ghostblade since you get critical chance bonus from Atma's Impaler.

Banshee's Veil:
Depending on how your games goes, in most cases you will be building this as last but if you having a hard time vs enemy CC I would build this before Black Cleaver cause it gives you more HP/Mana and magic resistance which allows you to survive more damage and tank more. Also it has a great passive that blocks a negative spell every 30 seconds. So when enemy tries to taunt,snare or stun you. Banshee's Veil will block it and allows you to either get away or ingage the enemy.


VIII. Laning & Play Style

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STRENGTHS, LANING, BASICS INTRODUCTION
Early Game Phase

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Start with Cloth Armor and 5x Health Potion's and go to your lane, I personally like solo lanes but Jarvan IV is a great duo laner champion. Put your first point into Dragon Strike and start last hitting creeps (that means only hit a creep when it's almost dead) for the gold and expierence giving. At level 2 you put a skill point into Demacian Standard which now allows you to trow a flag on a pretty nice distance and with Dragon Strike you can move towards the location the flag stands. Great harrasing but be carefull you will be at the location the flag stands but remember you maybe need to walk back from the enemies. Try to harrass your enemy with Dragon Strike alot but don't burn too much mana while doing it. Always make sure you got enough mana to escape with or to initiate with. Dragon Strike is a really powerfull skill trough the entire game, you can hurt opponents alot so use it. When reaching level 3 you should put another point into Dragon Strike and on level 4 put a point into Golden Aegis. When getting attacked you can use Golden Aegis to absorb some damage, maybe even a tower bullet. Try to stay as long as you can on your lane and keep an eye out for enemy junglers/gankers. Be aware of MIA's trough the entire game. Never push your lane too hard when you got a jungler yourself, give them the oppertunity to set up a gank. When you decide to push a lane make sure you use a sight ward just in case. When you're about level 6 you should have got an kill or there should be some pushing from your side or the other. When you got enough gold and time go buy The Brutalizer and a pair of Boots. Also take 1 or 2 Health Potion's with you and a sight ward perhaps. Go back to your lane and keep making oppertunities to gank with your jungler and make some kills or try to push the enemies of there lane by pushing hard and damaging the tower.

Mid Game Phase

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Under contruction

Late Game Phase

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Under contruction

IX. Tricks & Strategies

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TRICKS AND STATEGIES

Under contruction

XII. Change Log

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No changes yet

I hope you enjoyed the information thats been givin and I hope you will give it a try and eventually rate my guide.
I enjoyed writing it.
A big thanks to: SixSonatas that helped me alot with formating the guide. You all can get it from the forum(s).
More guides to come! Stay tune and enjoy my current guides at mobafire.com, Cheers!
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